提交交互替换
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8
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8
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34
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Load Diff
BIN
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buildTarget: Standalone
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33
Assets/YOMOV Access/Scripts/QuadCatchCtr.cs
Normal file
33
Assets/YOMOV Access/Scripts/QuadCatchCtr.cs
Normal file
@@ -0,0 +1,33 @@
|
|||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.XR.Interaction.Toolkit;
|
||||||
|
using BigSpace.XRCore.Event;
|
||||||
|
using BigSpace.Logic;
|
||||||
|
public class QuadCatchCtr : MonoBehaviour
|
||||||
|
{
|
||||||
|
private UnityEngine.XR.Interaction.Toolkit.Interactors.XRRayInteractor rayInteractor;
|
||||||
|
|
||||||
|
void Start()
|
||||||
|
{
|
||||||
|
rayInteractor = GetComponent<UnityEngine.XR.Interaction.Toolkit.Interactors.XRRayInteractor>();
|
||||||
|
rayInteractor.selectEntered.AddListener(OnSelectEntered);
|
||||||
|
rayInteractor.selectExited.AddListener(OnSelectExited);
|
||||||
|
}
|
||||||
|
|
||||||
|
// 握拳时射线命中 Quad → 抓到了
|
||||||
|
void OnSelectEntered(SelectEnterEventArgs args)
|
||||||
|
{
|
||||||
|
string name = args.interactableObject.transform.gameObject.name;
|
||||||
|
if (name.Length >= 4 && name.Substring(0, 4) == "Quad")
|
||||||
|
{
|
||||||
|
int fontIndex = int.Parse(name.Substring(4));
|
||||||
|
// 替换成新 SDK 的事件派发
|
||||||
|
GlobalEventMgr.Dispatch(GameEvent.EventRayQuadOk, true, 2, fontIndex);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// 松手
|
||||||
|
void OnSelectExited(SelectExitEventArgs args)
|
||||||
|
{
|
||||||
|
GlobalEventMgr.Dispatch(GameEvent.EventHandRelease, 2);
|
||||||
|
}
|
||||||
|
}
|
||||||
11
Assets/YOMOV Access/Scripts/QuadCatchCtr.cs.meta
Normal file
11
Assets/YOMOV Access/Scripts/QuadCatchCtr.cs.meta
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
fileFormatVersion: 2
|
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|
guid: c81c43c17da9e974196f131ea1b8a417
|
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|
MonoImporter:
|
||||||
|
externalObjects: {}
|
||||||
|
serializedVersion: 2
|
||||||
|
defaultReferences: []
|
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|
executionOrder: 0
|
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|
icon: {instanceID: 0}
|
||||||
|
userData:
|
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|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
||||||
@@ -1,10 +1,8 @@
|
|||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.XR.Interaction.Toolkit;
|
using UnityEngine.XR.Interaction.Toolkit;
|
||||||
|
|
||||||
// 假设命名空间是 LevelUp.GrabInteractions
|
|
||||||
namespace LevelUp.GrabInteractions
|
namespace LevelUp.GrabInteractions
|
||||||
{
|
{
|
||||||
// 基础类,负责事件监听和延迟调用
|
|
||||||
[RequireComponent(typeof(UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable))]
|
[RequireComponent(typeof(UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable))]
|
||||||
public class ResetObject : MonoBehaviour
|
public class ResetObject : MonoBehaviour
|
||||||
{
|
{
|
||||||
@@ -12,24 +10,25 @@ namespace LevelUp.GrabInteractions
|
|||||||
[Tooltip("物体返回原位之前的延迟时间 (秒)。")]
|
[Tooltip("物体返回原位之前的延迟时间 (秒)。")]
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
protected float resetDelayTime = 3f;
|
protected float resetDelayTime = 3f;
|
||||||
|
|
||||||
// 核心字段
|
|
||||||
protected UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable m_GrabInteractable;
|
protected UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable m_GrabInteractable;
|
||||||
protected Vector3 returnToPosition;
|
protected Vector3 returnToPosition;
|
||||||
|
protected Quaternion returnToRotation;
|
||||||
|
protected Rigidbody m_Rigidbody;
|
||||||
|
|
||||||
[Tooltip("指示物体是否应该被重置。子类可用于逻辑判断。")]
|
[Tooltip("指示物体是否应该被重置。子类可用于逻辑判断。")]
|
||||||
public bool shouldReturnHome { get; protected set; } = true;
|
public bool shouldReturnHome { get; protected set; } = true;
|
||||||
public AudioSource downAudio;
|
public AudioSource downAudio;
|
||||||
|
|
||||||
protected void Awake()
|
protected void Awake()
|
||||||
{
|
{
|
||||||
m_GrabInteractable = GetComponent<UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable>();
|
m_GrabInteractable = GetComponent<UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable>();
|
||||||
|
m_Rigidbody = GetComponent<Rigidbody>();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected void Start()
|
protected void Start()
|
||||||
{
|
{
|
||||||
// 记录物体在场景中的初始位置
|
|
||||||
returnToPosition = this.transform.position;
|
returnToPosition = this.transform.position;
|
||||||
|
returnToRotation = this.transform.rotation;
|
||||||
}
|
}
|
||||||
|
|
||||||
void OnEnable()
|
void OnEnable()
|
||||||
@@ -53,28 +52,31 @@ namespace LevelUp.GrabInteractions
|
|||||||
|
|
||||||
protected virtual void OnSelect(SelectEnterEventArgs arg0)
|
protected virtual void OnSelect(SelectEnterEventArgs arg0)
|
||||||
{
|
{
|
||||||
// 抓取时取消任何待执行的 ReturnHome 调用
|
|
||||||
CancelInvoke(nameof(ReturnHome));
|
CancelInvoke(nameof(ReturnHome));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void OnSelectExit(SelectExitEventArgs arg0)
|
protected virtual void OnSelectExit(SelectExitEventArgs arg0)
|
||||||
{
|
{
|
||||||
// 松手时延迟调用 ReturnHome
|
|
||||||
Invoke(nameof(ReturnHome), resetDelayTime);
|
Invoke(nameof(ReturnHome), resetDelayTime);
|
||||||
if (downAudio != null)
|
if (downAudio != null)
|
||||||
downAudio.Play();
|
downAudio.Play();
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// 核心重置函数。设置为 virtual 以便子类重写。
|
|
||||||
/// 默认实现为瞬移。
|
|
||||||
/// </summary>
|
|
||||||
protected virtual void ReturnHome()
|
protected virtual void ReturnHome()
|
||||||
{
|
{
|
||||||
if (shouldReturnHome)
|
if (shouldReturnHome)
|
||||||
{
|
{
|
||||||
// 父类的默认实现是瞬移
|
|
||||||
|
if (m_Rigidbody != null && !m_Rigidbody.isKinematic)
|
||||||
|
{
|
||||||
|
m_Rigidbody.velocity = Vector3.zero;
|
||||||
|
m_Rigidbody.angularVelocity = Vector3.zero;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
transform.position = returnToPosition;
|
transform.position = returnToPosition;
|
||||||
|
transform.rotation = returnToRotation;
|
||||||
|
|
||||||
Debug.Log($"物体 '{gameObject.name}' 已瞬移重置到原点。", this);
|
Debug.Log($"物体 '{gameObject.name}' 已瞬移重置到原点。", this);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|||||||
@@ -30,14 +30,15 @@ MonoBehaviour:
|
|||||||
handGestureLocomotion: XXYY
|
handGestureLocomotion: XXYY
|
||||||
watermark: 1
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watermark: 1
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useAssetBundle: 1
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||||||
adaptationMultiOpenXR: 0
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adaptationMultiOpenXR: 0
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||||||
useSDKMultiplayer: 1
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useSDKMultiplayer: 1
|
||||||
isFirstCloseEye: 0
|
isFirstCloseEye: 0
|
||||||
multiplayerMode: 1
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multiplayerMode: 1
|
||||||
trailerBackgroundMusic: {fileID: 0}
|
trailerBackgroundMusic: {fileID: 0}
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||||||
avatarConfigs:
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avatarConfigs:
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model: {fileID: 606840101147447484, guid: 555c8004bdf2f694c8a68b6c2d2f47aa, type: 3}
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thumbnail: {fileID: 0}
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thumbnail: {fileID: 0}
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||||||
nonTeamAvatar: {fileID: 0}
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nonTeamAvatar: {fileID: 606840101147447484, guid: 63d3fa7d240bfff4aa09b94826c9f04e,
|
||||||
|
type: 3}
|
||||||
|
|||||||
@@ -655,7 +655,7 @@ MonoBehaviour:
|
|||||||
isRemovedFromBuildSettings: 1
|
isRemovedFromBuildSettings: 1
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- sceneGUID: a2e91da34847ebb4ebb028809f0ee25b
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- sceneGUID: a2e91da34847ebb4ebb028809f0ee25b
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scenePath: Assets/Samples/YOMOV SDK Core/1.3.5/YOMOV SDK Demo/Initialization/ClientInitialization.unity
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scenePath: Assets/Samples/YOMOV SDK Core/1.3.5/YOMOV SDK Demo/Initialization/ClientInitialization.unity
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acts: []
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isDirty: 0
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isDirty: 0
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isRemovedFromBuildSettings: 0
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isRemovedFromBuildSettings: 0
|
||||||
@@ -703,7 +703,7 @@ MonoBehaviour:
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|||||||
isRemovedFromBuildSettings: 0
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isRemovedFromBuildSettings: 0
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||||||
- sceneGUID: 19c6213d43d0a514380c61578667dc1b
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- sceneGUID: 19c6213d43d0a514380c61578667dc1b
|
||||||
scenePath: Assets/Scenes/Scene_00.unity
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scenePath: Assets/Scenes/Scene_00.unity
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||||||
name: Scene_00 Act01
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name: Scene_00 Act01
|
||||||
@@ -720,7 +720,7 @@ MonoBehaviour:
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|||||||
isRemovedFromBuildSettings: 0
|
isRemovedFromBuildSettings: 0
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||||||
- sceneGUID: ee715637c0f182e4e999c9738f391545
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- sceneGUID: ee715637c0f182e4e999c9738f391545
|
||||||
scenePath: Assets/Scenes/Scene_01.unity
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scenePath: Assets/Scenes/Scene_01.unity
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||||||
lastFileWriteTime: 134170005939374841
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acts:
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||||||
name: Scene_01 Act01
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name: Scene_01 Act01
|
||||||
@@ -740,7 +740,7 @@ MonoBehaviour:
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|||||||
isRemovedFromBuildSettings: 0
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isRemovedFromBuildSettings: 0
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||||||
- sceneGUID: 8eaab09c0bef06b44ab38fbc9851bc95
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- sceneGUID: 8eaab09c0bef06b44ab38fbc9851bc95
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scenePath: Assets/Scenes/Scene_02.unity
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scenePath: Assets/Scenes/Scene_02.unity
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lastFileWriteTime: 134170008244941673
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acts:
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- id: 2a0a8974-d8f9-4afd-83f0-a37318d64d20
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||||||
name: Scene_02 Act01
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name: Scene_02 Act01
|
||||||
@@ -757,7 +757,7 @@ MonoBehaviour:
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isRemovedFromBuildSettings: 0
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isRemovedFromBuildSettings: 0
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- sceneGUID: 9420365d551014747bb1aef28ff7b718
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- sceneGUID: 9420365d551014747bb1aef28ff7b718
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scenePath: Assets/Scenes/Scene_03.unity
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scenePath: Assets/Scenes/Scene_03.unity
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acts:
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- id: 96502f7b-cf34-439d-bbef-12c14a60882d
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||||||
name: Scene_03 Act01
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name: Scene_03 Act01
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||||||
@@ -774,7 +774,7 @@ MonoBehaviour:
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|||||||
isRemovedFromBuildSettings: 0
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isRemovedFromBuildSettings: 0
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- sceneGUID: ad379b1b85275984793e924b36290ea2
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- sceneGUID: ad379b1b85275984793e924b36290ea2
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scenePath: Assets/Scenes/Scene_04.unity
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scenePath: Assets/Scenes/Scene_04.unity
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acts:
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- id: cd155d47-d58b-4019-93d9-aa60f6ae9032
|
||||||
name: Scene_04 Act01
|
name: Scene_04 Act01
|
||||||
@@ -791,7 +791,7 @@ MonoBehaviour:
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|||||||
isRemovedFromBuildSettings: 0
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isRemovedFromBuildSettings: 0
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- sceneGUID: cbbc9f554f205bc48b38a1049fdc0cbf
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- sceneGUID: cbbc9f554f205bc48b38a1049fdc0cbf
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||||||
scenePath: Assets/Scenes/Scene_05.unity
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scenePath: Assets/Scenes/Scene_05.unity
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acts:
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- id: 8dc6b7b5-b213-4894-8690-0a6a40bc49a2
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||||||
name: Scene_05 Act01
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name: Scene_05 Act01
|
||||||
@@ -808,7 +808,7 @@ MonoBehaviour:
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|||||||
isRemovedFromBuildSettings: 0
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isRemovedFromBuildSettings: 0
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- sceneGUID: 15dffa1af456bc64d89b160385f36b7a
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- sceneGUID: 15dffa1af456bc64d89b160385f36b7a
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scenePath: Assets/Scenes/Scene_06.unity
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scenePath: Assets/Scenes/Scene_06.unity
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lastFileWriteTime: 134170065027164729
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acts:
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acts:
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||||||
name: Scene_06 Act01
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name: Scene_06 Act01
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- sceneGUID: ee715637c0f182e4e999c9738f391545
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enabled: 1
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enabled: 0
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- sceneGUID: ad379b1b85275984793e924b36290ea2
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enabled: 1
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enabled: 0
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- sceneGUID: cbbc9f554f205bc48b38a1049fdc0cbf
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enabled: 1
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enabled: 0
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- sceneGUID: 15dffa1af456bc64d89b160385f36b7a
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- sceneGUID: 15dffa1af456bc64d89b160385f36b7a
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enabled: 1
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enabled: 0
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- sceneGUID: 292584e6e4b4fc14287e79325a036402
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- sceneGUID: 292584e6e4b4fc14287e79325a036402
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enabled: 0
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enabled: 0
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||||||
- sceneGUID: 686fe3cefda3356429b8621543bf897a
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- sceneGUID: 686fe3cefda3356429b8621543bf897a
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||||||
|
|||||||
@@ -13,33 +13,15 @@ MonoBehaviour:
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|||||||
m_Name: MessageManager
|
m_Name: MessageManager
|
||||||
m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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||||||
messages:
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messages:
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|
||||||
type: 2
|
type: 2
|
||||||
source: 2
|
source: 12
|
||||||
title: "Scene_01 Act01\u6838\u5FC3\u4F53\u9A8C\u533A\u8FB9\u754C"
|
title: Avatar 01
|
||||||
content: 'Act CoreArea not set '
|
content: At least one avatar model must be associated.
|
||||||
isRead: 0
|
isRead: 0
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||||||
details:
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details:
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||||||
tag: 4dfe3159-62ab-4bc3-ab9e-cfd44d467f3b
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tag: 6666dc2438b04e64b863e52fd4d16e97
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type: 1
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source: 2
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title: "Scene_04 Act01\u8D85\u51FA\u63A8\u8350\u5C3A\u5BF8"
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|
||||||
content: "The Act size is recommended not to exceed 7*10m\uFF0Cplease reduce
|
|
||||||
the Plot Boundary to form smaller Act Unit"
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isRead: 0
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details:
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tag: cd155d47-d58b-4019-93d9-aa60f6ae9032
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type: 1
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source: 2
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||||||
title: "Scene_05 Act01\u8D85\u51FA\u63A8\u8350\u5C3A\u5BF8"
|
|
||||||
content: "The Act size is recommended not to exceed 7*10m\uFF0Cplease reduce
|
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||||||
the Plot Boundary to form smaller Act Unit"
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isRead: 0
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details:
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tag: 8dc6b7b5-b213-4894-8690-0a6a40bc49a2
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type: 1
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type: 1
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source: 11
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source: 11
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title: Best Path
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title: Best Path
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@@ -47,11 +29,3 @@ MonoBehaviour:
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details:
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details:
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type: 1
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source: 10
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title: Act and Plot Update
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||||||
content: "Detecting Act Units has Upated\uFF0C please Update right now"
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isRead: 0
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details:
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tag: ActAndPlotUpdate
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||||||
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transitionParameters:
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plots:
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id: 607d5841-e34b-4690-9ff8-b6c64335e5ca
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scene: Assets/Scenes/Scene_02.unity
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scene: Assets/Scenes/Scene_02.unity
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scene: Assets/Scenes/Scene_03.unity
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plots:
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id: 7c9e326f-8886-4362-a7f6-b505f58d4882
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scene: Assets/Scenes/Scene_04.unity
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scene: Assets/Scenes/Scene_04.unity
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scene: Assets/Scenes/Scene_05.unity
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scene: Assets/Scenes/Scene_05.unity
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com.unity.xr.management.loader_settings: {fileID: 11400000, guid: f2f89e34580da664ea7627784c93a3d6,
|
com.unity.xr.management.loader_settings: {fileID: 11400000, guid: f2f89e34580da664ea7627784c93a3d6,
|
||||||
|
|||||||
@@ -148,8 +148,7 @@ PlayerSettings:
|
|||||||
bundleVersion: 1.0
|
bundleVersion: 1.0
|
||||||
preloadedAssets:
|
preloadedAssets:
|
||||||
- {fileID: 11400000, guid: 9e7be553448fa2546aea5752021cbcf7, type: 2}
|
- {fileID: 11400000, guid: 9e7be553448fa2546aea5752021cbcf7, type: 2}
|
||||||
- {fileID: -1506098009177567215, guid: f2f89e34580da664ea7627784c93a3d6, type: 2}
|
- {fileID: 0}
|
||||||
- {fileID: 11400000, guid: 846a6119e15216d4fbad905eb21e4169, type: 2}
|
|
||||||
metroInputSource: 0
|
metroInputSource: 0
|
||||||
wsaTransparentSwapchain: 0
|
wsaTransparentSwapchain: 0
|
||||||
m_HolographicPauseOnTrackingLoss: 1
|
m_HolographicPauseOnTrackingLoss: 1
|
||||||
@@ -270,7 +269,7 @@ PlayerSettings:
|
|||||||
useCustomLauncherGradleManifest: 0
|
useCustomLauncherGradleManifest: 0
|
||||||
useCustomBaseGradleTemplate: 0
|
useCustomBaseGradleTemplate: 0
|
||||||
useCustomGradlePropertiesTemplate: 1
|
useCustomGradlePropertiesTemplate: 1
|
||||||
useCustomGradleSettingsTemplate: 0
|
useCustomGradleSettingsTemplate: 1
|
||||||
useCustomProguardFile: 0
|
useCustomProguardFile: 0
|
||||||
AndroidTargetArchitectures: 2
|
AndroidTargetArchitectures: 2
|
||||||
AndroidTargetDevices: 0
|
AndroidTargetDevices: 0
|
||||||
@@ -826,7 +825,7 @@ PlayerSettings:
|
|||||||
webGLMemoryGeometricGrowthCap: 96
|
webGLMemoryGeometricGrowthCap: 96
|
||||||
webGLPowerPreference: 2
|
webGLPowerPreference: 2
|
||||||
scriptingDefineSymbols:
|
scriptingDefineSymbols:
|
||||||
Android: AMPLIFY_SHADER_EDITOR;CROSS_PLATFORM_INPUT;MOBILE_INPUT;GAIA_CINEMACHINE;GAIA_2023;GAIA_2023_PRO;GAIA_MESH_PRESENT;GAIA_INPUT_SYSTEM;BAKERY_INCLUDED;BAKERY_NOREIMPORT;FISHNET;FISHNET_V3
|
Android: AMPLIFY_SHADER_EDITOR;CROSS_PLATFORM_INPUT;MOBILE_INPUT;GAIA_CINEMACHINE;GAIA_2023;GAIA_2023_PRO;GAIA_MESH_PRESENT;GAIA_INPUT_SYSTEM;BAKERY_INCLUDED;BAKERY_NOREIMPORT;FISHNET;FISHNET_V3;PW_ADDRESSABLES
|
||||||
Standalone: AMPLIFY_SHADER_EDITOR;CROSS_PLATFORM_INPUT;GAIA_CINEMACHINE;GAIA_2023;GAIA_2023_PRO;GAIA_MESH_PRESENT;GAIA_INPUT_SYSTEM;BAKERY_INCLUDED;BAKERY_NOREIMPORT;PW_ADDRESSABLES;FISHNET;FISHNET_V3
|
Standalone: AMPLIFY_SHADER_EDITOR;CROSS_PLATFORM_INPUT;GAIA_CINEMACHINE;GAIA_2023;GAIA_2023_PRO;GAIA_MESH_PRESENT;GAIA_INPUT_SYSTEM;BAKERY_INCLUDED;BAKERY_NOREIMPORT;PW_ADDRESSABLES;FISHNET;FISHNET_V3
|
||||||
iPhone: CROSS_PLATFORM_INPUT;MOBILE_INPUT
|
iPhone: CROSS_PLATFORM_INPUT;MOBILE_INPUT
|
||||||
additionalCompilerArguments: {}
|
additionalCompilerArguments: {}
|
||||||
|
|||||||
13
ProjectSettings/ScriptableBuildPipeline.json
Normal file
13
ProjectSettings/ScriptableBuildPipeline.json
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
{
|
||||||
|
"useBuildCacheServer": false,
|
||||||
|
"cacheServerHost": "",
|
||||||
|
"cacheServerPort": 8126,
|
||||||
|
"threadedArchiving": true,
|
||||||
|
"logCacheMiss": false,
|
||||||
|
"slimWriteResults": true,
|
||||||
|
"maximumCacheSize": 20,
|
||||||
|
"useDetailedBuildLog": false,
|
||||||
|
"useV2Hasher": true,
|
||||||
|
"fileIDHashSeed": 0,
|
||||||
|
"prefabPackedHeaderSize": 2
|
||||||
|
}
|
||||||
BIN
程序工作相关文档.doc
BIN
程序工作相关文档.doc
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Reference in New Issue
Block a user