40 lines
940 B
C#
40 lines
940 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LeavePlayLineControll : MonoBehaviour
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{
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public Animator animator;
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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private void OnTriggerEnter(Collider other)
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{
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if (other.gameObject.name == "XROriginHands" || other.gameObject.name == "Main Camera")
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{
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//Debug.Log("调用了这里......");
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animator.Play("AreaLine_Orange_On");
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}
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}
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private void OnTriggerExit(Collider other)
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{
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//Debug.Log("碰到谁了:" + other.gameObject.name);
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if (other.gameObject.name == "XROriginHands" || other.gameObject.name == "Main Camera")
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{
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//Debug.Log("2222调用了这里......");
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animator.Play("AreaLine_Orange_Off");
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}
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}
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}
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