Files
PrinceOfGlory/Packages/com.unity.xr.openxr/Runtime/OpenXRLoaderNoPreInit.cs
2026-03-03 03:15:46 +08:00

15 lines
291 B
C#

#if UNITY_EDITOR
using UnityEditor;
using UnityEditor.XR.Management;
#endif
namespace UnityEngine.XR.OpenXR
{
/// <summary>
/// Loader for managing OpenXR devices that don't support PreInit.
/// </summary>
public class OpenXRLoaderNoPreInit : OpenXRLoaderBase
{
}
}