Files
PrinceOfGlory/Packages/com.firstgeargames.fishnet/Runtime/Serializing/SceneComparer.cs
2026-03-03 03:15:46 +08:00

19 lines
385 B
C#

using System.Collections.Generic;
using UnityEngine.SceneManagement;
namespace FishNet.Serializing.Helping
{
internal sealed class SceneHandleEqualityComparer : EqualityComparer<Scene>
{
public override bool Equals(Scene a, Scene b)
{
return (a.handle == b.handle);
}
public override int GetHashCode(Scene obj)
{
return obj.handle;
}
}
}