Files
PrinceOfGlory/Packages/Custom/com.unity.render-pipelines.universal@14.0.9/Editor/GlobalSettings/UniversalRenderPipelineGlobalSettingsProvider.cs
kridoo 6e91a0c7f0 111
2025-09-15 17:32:08 +08:00

38 lines
1.3 KiB
C#

using System.Linq;
using UnityEngine;
using UnityEngine.Rendering;
using UnityEngine.Rendering.Universal;
namespace UnityEditor.Rendering.Universal
{
class UniversalGlobalSettingsPanelProvider : RenderPipelineGlobalSettingsProvider<UniversalRenderPipeline, UniversalRenderPipelineGlobalSettings>
{
public UniversalGlobalSettingsPanelProvider()
: base("Project/Graphics/URP Global Settings")
{
keywords = GetSearchKeywordsFromGUIContentProperties<UniversalRenderPipelineGlobalSettingsUI.Styles>().ToArray();
}
[SettingsProvider]
public static SettingsProvider CreateSettingsProvider() => new UniversalGlobalSettingsPanelProvider();
#region RenderPipelineGlobalSettingsProvider
protected override void Clone(RenderPipelineGlobalSettings src, bool activateAsset)
{
UniversalGlobalSettingsCreator.Clone(src as UniversalRenderPipelineGlobalSettings, activateAsset: activateAsset);
}
protected override void Create(bool useProjectSettingsFolder, bool activateAsset)
{
UniversalGlobalSettingsCreator.Create(useProjectSettingsFolder: true, activateAsset: true);
}
protected override void Ensure()
{
UniversalRenderPipelineGlobalSettings.Ensure();
}
#endregion
}
}