Files
PrinceOfGlory/Packages/com.firstgeargames.fishnet/Plugins/GameKit/Utilities/LayoutGroups.cs
2026-03-03 03:15:46 +08:00

20 lines
482 B
C#

using UnityEngine;
using UnityEngine.UI;
namespace GameKit.Utilities
{
public static class LayoutGroups
{
/// <summary>
/// Returns how many entries can fit into a GridLayoutGroup
/// </summary>
public static int EntriesPerWidth(this GridLayoutGroup lg)
{
RectTransform rectTransform = lg.GetComponent<RectTransform>();
return Mathf.CeilToInt(rectTransform.rect.width / lg.cellSize.x);
}
}
}