79 lines
2.6 KiB
C#
79 lines
2.6 KiB
C#
using UnityEngine;
|
|
using UnityEngine.XR.Interaction.Toolkit;
|
|
|
|
// 假设命名空间是 LevelUp.GrabInteractions
|
|
namespace LevelUp.GrabInteractions
|
|
{
|
|
// 基础类,负责事件监听和延迟调用
|
|
[RequireComponent(typeof(UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable))]
|
|
public class ResetObject : MonoBehaviour
|
|
{
|
|
[Header("基础重置设置")]
|
|
[Tooltip("物体返回原位之前的延迟时间 (秒)。")]
|
|
[SerializeField]
|
|
protected float resetDelayTime = 3f;
|
|
|
|
// 核心字段
|
|
protected UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable m_GrabInteractable;
|
|
protected Vector3 returnToPosition;
|
|
|
|
[Tooltip("指示物体是否应该被重置。子类可用于逻辑判断。")]
|
|
public bool shouldReturnHome { get; protected set; } = true;
|
|
|
|
protected void Awake()
|
|
{
|
|
m_GrabInteractable = GetComponent<UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable>();
|
|
}
|
|
|
|
protected void Start()
|
|
{
|
|
// 记录物体在场景中的初始位置
|
|
returnToPosition = this.transform.position;
|
|
}
|
|
|
|
void OnEnable()
|
|
{
|
|
if (m_GrabInteractable != null)
|
|
{
|
|
m_GrabInteractable.selectExited.AddListener(OnSelectExit);
|
|
m_GrabInteractable.selectEntered.AddListener(OnSelect);
|
|
}
|
|
}
|
|
|
|
void OnDisable()
|
|
{
|
|
if (m_GrabInteractable != null)
|
|
{
|
|
m_GrabInteractable.selectExited.RemoveListener(OnSelectExit);
|
|
m_GrabInteractable.selectEntered.RemoveListener(OnSelect);
|
|
}
|
|
CancelInvoke(nameof(ReturnHome));
|
|
}
|
|
|
|
protected virtual void OnSelect(SelectEnterEventArgs arg0)
|
|
{
|
|
// 抓取时取消任何待执行的 ReturnHome 调用
|
|
CancelInvoke(nameof(ReturnHome));
|
|
}
|
|
|
|
protected virtual void OnSelectExit(SelectExitEventArgs arg0)
|
|
{
|
|
// 松手时延迟调用 ReturnHome
|
|
Invoke(nameof(ReturnHome), resetDelayTime);
|
|
}
|
|
|
|
/// <summary>
|
|
/// 核心重置函数。设置为 virtual 以便子类重写。
|
|
/// 默认实现为瞬移。
|
|
/// </summary>
|
|
protected virtual void ReturnHome()
|
|
{
|
|
if (shouldReturnHome)
|
|
{
|
|
// 父类的默认实现是瞬移
|
|
transform.position = returnToPosition;
|
|
Debug.Log($"物体 '{gameObject.name}' 已瞬移重置到原点。", this);
|
|
}
|
|
}
|
|
}
|
|
} |