Files
PrinceOfGlory/Packages/com.unity.xr.openxr.picoxr/Editor/PICOFeatureSet.cs
2026-03-03 03:15:46 +08:00

39 lines
1.0 KiB
C#

using UnityEditor;
using UnityEditor.XR.OpenXR.Features;
namespace Unity.XR.OpenXR.Features.PICOSupport
{
[OpenXRFeatureSet(
FeatureIds = new string[] {
PICOFeature.featureId,
OpenXRExtensions.featureId,
DisplayRefreshRateFeature.featureId,
LayerSecureContentFeature.featureId,
FoveationFeature.featureId,
PassthroughFeature.featureId,
PICOSpatialMesh.featureId,
PICOSceneCapture.featureId,
PICOSpatialAnchor.featureId,
BodyTrackingFeature.featureId,
},
UiName = "PICO XR",
Description = "Feature set for using PICO XR Features",
FeatureSetId = featureSetId,
SupportedBuildTargets = new BuildTargetGroup[] { BuildTargetGroup.Android},
RequiredFeatureIds = new string[]
{
PICOFeature.featureId,
OpenXRExtensions.featureId,
}
)]
class PICOFeatureSet
{
public const string featureSetId = "com.picoxr.openxr.features";
}
}