Files
PrinceOfGlory/Assets/Scripts/Tool/MySingnal.cs
kridoo 6e91a0c7f0 111
2025-09-15 17:32:08 +08:00

23 lines
652 B
C#

using System.ComponentModel;
using UnityEngine;
using UnityEngine.Playables;
using UnityEngine.Timeline;
[DisplayName("我的信号")]
public class MySingnal : Marker,INotification,INotificationOptionProvider
{
[Header("JumpScene:跳转场景" +
"/CheckPosition:主动检测位置" +
"/WaitCheckExit:加入等待时间检测出界" +
"/CameraShake:相机振动")]//直接显示汉字在面板上
public string sigName;
public int sigParm1;
public PropertyName id { get; }
public PropertyName name { get; }
NotificationFlags INotificationOptionProvider.flags => NotificationFlags.TriggerOnce | NotificationFlags.TriggerInEditMode;
}