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PrinceOfGlory/Packages/Custom/com.unity.render-pipelines.universal@14.0.9/Shaders/XR/XRMirrorView.shader
kridoo 6e91a0c7f0 111
2025-09-15 17:32:08 +08:00

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Shader "Hidden/Universal Render Pipeline/XR/XRMirrorView"
{
SubShader
{
Tags
{
"RenderPipeline" = "UniversalPipeline"
}
HLSLINCLUDE
#pragma exclude_renderers gles
ENDHLSL
// 0: TEXTURE2D
Pass
{
ZWrite Off ZTest Always Blend Off Cull Off
HLSLPROGRAM
#pragma vertex VertQuad
#pragma fragment FragBilinear
#pragma multi_compile_local_fragment _ HDR_COLORSPACE_CONVERSION_AND_ENCODING
#define SRC_TEXTURE2D_X_ARRAY 0
#include_with_pragmas "Packages/com.unity.render-pipelines.core/ShaderLibrary/FoveatedRenderingKeywords.hlsl"
#include "Packages/com.unity.render-pipelines.universal/Shaders/XR/XRMirrorView.hlsl"
ENDHLSL
}
// 1: TEXTURE2D_ARRAY
Pass
{
ZWrite Off ZTest Always Blend Off Cull Off
HLSLPROGRAM
#pragma vertex VertQuad
#pragma fragment FragBilinear
#pragma multi_compile_local_fragment _ HDR_COLORSPACE_CONVERSION_AND_ENCODING
#define SRC_TEXTURE2D_X_ARRAY 1
#include_with_pragmas "Packages/com.unity.render-pipelines.core/ShaderLibrary/FoveatedRenderingKeywords.hlsl"
#include "Packages/com.unity.render-pipelines.universal/Shaders/XR/XRMirrorView.hlsl"
ENDHLSL
}
}
Fallback Off
}