This website requires JavaScript.
Explore
Help
Sign In
OracleStudio
/
PrinceOfGlory
Watch
5
Star
0
Fork
0
You've already forked PrinceOfGlory
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
434fc185782a267d8a9bf3968d90d3493ad3bda6
PrinceOfGlory
/
Assets
/
Bakery
/
examples
History
…
..
content
…
lightmaps
…
scripts
…
shaders
…
content.meta
…
example_directional_MonoSH.unity
…
example_directional_MonoSH.unity.meta
…
example_directional_MonoSHSettings.lighting
…
example_directional_MonoSHSettings.lighting.meta
…
example_directional_RNM.unity
…
example_directional_RNM.unity.meta
…
example_directional_RNMSettings.lighting
…
example_directional_RNMSettings.lighting.meta
…
example_directional_SH.unity
…
example_directional_SH.unity.meta
…
example_directional_SHSettings.lighting
…
example_directional_SHSettings.lighting.meta
…
example_directional.unity
…
example_directional.unity.meta
…
example_directionalSettings.lighting
…
example_directionalSettings.lighting.meta
…
example_lights.unity
…
example_lights.unity.meta
…
example_lightsSettings.lighting
…
example_lightsSettings.lighting.meta
…
example_mixed_directional_mode.unity
…
example_mixed_directional_mode.unity.meta
…
example_mixed_directional_modeSettings.lighting
…
example_mixed_directional_modeSettings.lighting.meta
…
example_prefab_corner.prefab
…
example_prefab_corner.prefab.meta
…
example_prefab_straight.prefab
…
example_prefab_straight.prefab.meta
…
example_prefabs_assembled.unity
…
example_prefabs_assembled.unity.meta
…
example_prefabs_assembledSettings.lighting
…
example_prefabs_assembledSettings.lighting.meta
…
example_prefabs_bake.unity
…
example_prefabs_bake.unity.meta
…
example_prefabs_bakeSettings.lighting
…
example_prefabs_bakeSettings.lighting.meta
…
example_sectors.unity
…
example_sectors.unity.meta
…
example_sectorsSettings.lighting
…
example_sectorsSettings.lighting.meta
…
example_shadowmask.unity
…
example_shadowmask.unity.meta
…
example_shadowmaskSettings.lighting
…
example_shadowmaskSettings.lighting.meta
…
example_sponza_day.unity
…
example_sponza_day.unity.meta
…
example_sponza_daySettings.lighting
…
example_sponza_daySettings.lighting.meta
…
example_sponza_evening2.unity
…
example_sponza_evening2.unity.meta
…
example_sponza_evening2Settings.lighting
…
example_sponza_evening2Settings.lighting.meta
…
example_subtractive.unity
…
example_subtractive.unity.meta
…
example_subtractiveSettings.lighting
…
example_subtractiveSettings.lighting.meta
…
example_volumes_advanced.unity
…
example_volumes_advanced.unity.meta
…
example_volumes_advancedSettings.lighting
…
example_volumes_advancedSettings.lighting.meta
…
example_volumes_simple_shadowmask.unity
…
example_volumes_simple_shadowmask.unity.meta
…
example_volumes_simple_shadowmaskSettings.lighting
…
example_volumes_simple_shadowmaskSettings.lighting.meta
…
example_volumes_simple.unity
…
example_volumes_simple.unity.meta
…
example_volumes_simpleSettings.lighting
…
example_volumes_simpleSettings.lighting.meta
…
lightmaps.meta
…
LMGroup_example_bush_day.asset
…
LMGroup_example_bush_day.asset.meta
…
LMGroup_example_bush_evening.asset
…
LMGroup_example_bush_evening.asset.meta
…
LMGroup_Plane_baked_normal.asset
…
LMGroup_Plane_baked_normal.asset.meta
…
LMGroup_Plane_directional.asset
…
LMGroup_Plane_directional.asset.meta
…
LMGroup_Plane_MonoSH.asset
…
LMGroup_Plane_MonoSH.asset.meta
…
LMGroup_Plane_RNM.asset
…
LMGroup_Plane_RNM.asset.meta
…
LMGroup_Plane_SH.asset
…
LMGroup_Plane_SH.asset.meta
…
LMGroup_Sphere_VertexDir.asset
…
LMGroup_Sphere_VertexDir.asset.meta
…
LMGroup_Sphere_VertexLM.asset
…
LMGroup_Sphere_VertexLM.asset.meta
…
LMGroup_Sphere_VertexMonoSH.asset
…
LMGroup_Sphere_VertexMonoSH.asset.meta
…
LMGroup_Sphere_VertexSH.asset
…
LMGroup_Sphere_VertexSH.asset.meta
…
scripts.meta
…
shaders.meta
…