114 lines
2.3 KiB
Plaintext
114 lines
2.3 KiB
Plaintext
Shader "Hidden"
|
|
{
|
|
Properties
|
|
{
|
|
[Preset(_, LWGUI_ShaderPropertyPreset2)] _preset2 ("Preset", float) = 0
|
|
|
|
[KeywordEnum(key1, key2)]
|
|
_keywordEnum ("KeywordEnum", float) = 0
|
|
|
|
[KWEnum(_, Name 1, _KWENUM_KEY1, Name 2, _KWENUM_KEY2)]
|
|
_kwenum ("KWEnum", float) = 0
|
|
|
|
[Toggle(_TOGGLE_KEYWORD)] _toggle1 ("Toggle", float) = 0
|
|
|
|
[Main(g0, _GROUP_TOGGLE_KEYWORD)] _group_toggle1 ("Group Toggle", float) = 0
|
|
|
|
[Main(g1, _, on, on)]
|
|
[PassSwitch(Always)]
|
|
_group ("Pass Switch Group", float) = 1
|
|
[SubEnum(g1, Off, 0, On, 1)] _ZWrite ("ZWrite Mode", Float) = 1
|
|
[SubToggle(g1, _SUBTOGGLE_KEYWORD)] _toggle ("Sub Toggle", float) = 0
|
|
[SubKeywordEnum(g1, key1, key2)]
|
|
_subKeywordEnum ("SubKeywordEnum", float) = 0
|
|
}
|
|
SubShader
|
|
{
|
|
|
|
Pass
|
|
{
|
|
Tags { "RenderType" = "Opaque" "LightMode" = "Always" }
|
|
LOD 100
|
|
CGPROGRAM
|
|
#pragma vertex vert
|
|
#pragma fragment frag
|
|
// make fog work
|
|
#pragma multi_compile_fog
|
|
#pragma multi_compile _KWENUM_KEY1 _KWENUM_KEY2
|
|
#pragma multi_compile _KEYWORDENUM_KEY1 _KEYWORDENUM_KEY2
|
|
#pragma multi_compile _SUBKEYWORDENUM_KEY1 _SUBKEYWORDENUM_KEY2
|
|
#pragma multi_compile _ _SUBTOGGLE_KEYWORD
|
|
#pragma multi_compile _ _TOGGLE_KEYWORD
|
|
#pragma multi_compile _ _GROUP_TOGGLE_KEYWORD
|
|
|
|
#include "UnityCG.cginc"
|
|
|
|
struct appdata
|
|
{
|
|
float4 vertex : POSITION;
|
|
float2 uv : TEXCOORD0;
|
|
};
|
|
|
|
struct v2f
|
|
{
|
|
float2 uv : TEXCOORD0;
|
|
UNITY_FOG_COORDS(1)
|
|
float4 vertex : SV_POSITION;
|
|
};
|
|
|
|
sampler2D _MainTex;
|
|
float4 _MainTex_ST;
|
|
|
|
|
|
v2f vert(appdata v)
|
|
{
|
|
v2f o;
|
|
o.vertex = UnityObjectToClipPos(v.vertex);
|
|
o.uv = TRANSFORM_TEX(v.uv, _MainTex);
|
|
UNITY_TRANSFER_FOG(o, o.vertex);
|
|
return o;
|
|
}
|
|
|
|
fixed4 frag(v2f i) : SV_Target
|
|
{
|
|
fixed4 col = 0;
|
|
|
|
#if _KWENUM_KEY1
|
|
col.x += 0;
|
|
#elif _KWENUM_KEY2
|
|
col.x += 0.25;
|
|
#endif
|
|
|
|
#if _KEYWORDENUM_KEY1
|
|
col.y += 0;
|
|
#elif _KEYWORDENUM_KEY2
|
|
col.y += 0.25;
|
|
#endif
|
|
|
|
#if _SUBKEYWORDENUM_KEY1
|
|
col.y += 0.0;
|
|
#elif _SUBKEYWORDENUM_KEY2
|
|
col.y += 0.25;
|
|
#endif
|
|
|
|
#if _SUBTOGGLE_KEYWORD
|
|
col.z += 0.25;
|
|
#endif
|
|
|
|
#if _TOGGLE_KEYWORD
|
|
col.z += 0.25;
|
|
#endif
|
|
|
|
#if _GROUP_TOGGLE_KEYWORD
|
|
col.z += 0.25;
|
|
#endif
|
|
|
|
|
|
return frac(col);
|
|
}
|
|
ENDCG
|
|
}
|
|
}
|
|
CustomEditor "LWGUI.LWGUI"
|
|
}
|