Files
PrinceOfGlory/Assets/D5VR/Script/VertexAttraction.cs
kridoo 6e91a0c7f0 111
2025-09-15 17:32:08 +08:00

19 lines
450 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
//[ExecuteAlways]
public class VertexAttraction : MonoBehaviour
{
public Transform AttractPoint;
public Material mat;
// Update is called once per frame
void Update()
{
if (mat != null && AttractPoint != null)
{
mat.SetVector("_AttractPoint", transform.InverseTransformPoint(AttractPoint.position));
}
}
}