Files
kridoo 6e91a0c7f0 111
2025-09-15 17:32:08 +08:00

29 lines
696 B
C#

using StarterAssets;
using UnityEngine;
public class VirtualInput : MonoBehaviour
{
[Header("Output")]
public StarterAssetsInputs StarterAssetsInputs;
public void VirtualMoveInput(Vector2 virtualMoveDirection)
{
StarterAssetsInputs.MoveInput(virtualMoveDirection);
}
public void VirtualLookInput(Vector2 virtualLookDirection)
{
StarterAssetsInputs.LookInput(virtualLookDirection);
}
public void VirtualJumpInput(bool virtualJumpState)
{
StarterAssetsInputs.JumpInput(virtualJumpState);
}
public void VirtualSprintInput(bool virtualSprintState)
{
StarterAssetsInputs.SprintInput(virtualSprintState);
}
}