using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.Playables; using Yomov; public class S00_Teach : MonoBehaviour { public PlayableDirector playerDirection; void Start() { YomovClientManager.Instance.OnStartGame += StartGame; } public void StartGame() { playerDirection.Play(); } public void OnDestroy() { if(YomovClientManager.Instance != null) { YomovClientManager.Instance.OnStartGame -= StartGame; } } }