using System.Collections; using System.Collections.Generic; using BigSpace.XRCore.Base; using BigSpace.XRCore.Scene; using UnityEngine; namespace BigSpace.XRCore.GameMode { public class OfflineMode : GameModeBase { public void Initialize() { base.Initialize(); } public override void PostHandler() { SceneMgr.Instance.LoadScene(GameModeMgr.Instance.NextSceneId); } } }