using UnityEngine; public class ChangePicoDefaultSetting : MonoBehaviour { void Start() { Init(); } void Init() { PicoAPI._Instance.SetAppAsHome("com.HappyMaster.DaKongJianVR1");// PicoAPI._Instance.AppKeepAlive("com.HappyMaster.DaKongJianVR1");// PicoAPI._Instance.OnUSBDebugging();//开启USB调试 PicoAPI._Instance.SetUSBConfigMode();//设置USB配置模式为MTP PicoAPI._Instance.OffSystemUpdateApp();//关闭系统软件升级 PicoAPI._Instance.OffSystemUpdate();//关闭系统升级 //PicoAPI._Instance.OffNavgation();//关闭导航栏 PicoAPI._Instance.OffKillVRapp();//关闭自动杀后台VR应用 PicoAPI._Instance.OnPowerCtrlWIFIEnable();//设备休眠或关闭时保持网络连接 PicoAPI._Instance.OffAppQuitConfirmDialog();//关闭应用程序退出对话框 PicoAPI._Instance.OnSixDof();//开启6DoF位置跟踪 PicoAPI._Instance.HandRecenter(); PicoAPI._Instance.HandHome(); PicoAPI._Instance.AcquireWakeLock(); PicoAPI._Instance.OffCastNotification();//隐藏投屏时蓝色图标 PicoAPI._Instance.PICOCastSetShowAuthorization();//隐藏投屏时蓝色图标 PicoAPI._Instance.CastOption();//开启声音录制 PicoAPI._Instance.OpenTouPing(); PicoAPI._Instance.KillAppsByPidOrPackageName("com.pvr.picocast"); //PicoAPI._Instance.SetHomeNoAvail();//设置home按钮无效 } }