%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-4210660824324356100 MonoBehaviour: m_ObjectHideFlags: 11 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3} m_Name: m_EditorClassIdentifier: version: 7 --- !u!21 &2100000 Material: serializedVersion: 8 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_Name: New Material Variant m_Shader: {fileID: 4800000, guid: 650dd9526735d5b46b79224bc6e94025, type: 3} m_Parent: {fileID: 2100000, guid: 6aeb5c5534392d3469309954056a3bf9, type: 2} m_ModifiedSerializedProperties: 0 m_ValidKeywords: - _ALPHATEST_ON m_InvalidKeywords: [] m_LightmapFlags: 4 m_EnableInstancingVariants: 0 m_DoubleSidedGI: 0 m_CustomRenderQueue: -1 stringTagMap: RenderType: TransparentCutout disabledShaderPasses: [] m_LockedProperties: m_SavedProperties: serializedVersion: 3 m_TexEnvs: - _BaseMap: m_Texture: {fileID: 2800000, guid: 25502cfe6bb1ab04da19a1f64d16c874, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} - _MainTex: m_Texture: {fileID: 2800000, guid: 25502cfe6bb1ab04da19a1f64d16c874, type: 3} m_Scale: {x: 1, y: 1} m_Offset: {x: 0, y: 0} m_Ints: [] m_Floats: - _Cutoff: 0.639 m_Colors: [] m_BuildTextureStacks: []