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@@ -100,11 +100,11 @@ public class LeavePlayAreaControll : MonoBehaviour
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private void GameDataManage_EventCheckBoxCollider(int index)
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{
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Debug.Log("自动检测位置:" + index);
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//Debug.Log("自动检测位置:" + index);
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//if (this.gameObject.active && index == myId)
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if (index == myId)
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{
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Debug.Log("进来了.....");
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//Debug.Log("进来了.....");
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isCheck = true;
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StartCoroutine(CheckIsEnter(index));
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}
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