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{
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"name": "CustomCompositionLayerFeature",
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"rootNamespace": "",
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"references": [
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"Unity.XR.OpenXR",
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"Unity.XR.CompositionLayers"
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],
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"includePlatforms": [],
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"excludePlatforms": [],
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"allowUnsafeCode": true,
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"overrideReferences": true,
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"precompiledReferences": [
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"nunit.framework.dll"
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],
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"autoReferenced": false,
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"defineConstraints": [],
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"versionDefines": [
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{
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"name": "com.unity.xr.compositionlayers",
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"expression": "",
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"define": "XR_COMPOSITION_LAYERS"
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}
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],
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"noEngineReferences": false
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}
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fileFormatVersion: 2
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guid: 761ff1028970883469d1bae03390ccb9
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#if XR_COMPOSITION_LAYERS
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using System.Runtime.CompilerServices;
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using Unity.XR.CompositionLayers.Layers;
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using UnityEditor;
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using UnityEngine.XR.OpenXR.CompositionLayers;
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using UnityEngine.XR.OpenXR.Features;
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#if UNITY_EDITOR
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[UnityEditor.XR.OpenXR.Features.OpenXRFeature(UiName = "OpenXR Custom Layer Handler Example",
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BuildTargetGroups = new[] { BuildTargetGroup.Standalone, BuildTargetGroup.WSA, BuildTargetGroup.Android },
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Company = "Unity",
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Desc = "An example to demonstrate how to enable a handler for a customized composition layer type.",
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DocumentationLink = "",
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FeatureId = "com.unity.openxr.features.customlayerexample",
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OpenxrExtensionStrings = "",
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Version = "1")]
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#endif
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public class CustomFeature : OpenXRFeature
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{
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bool isSubscribed;
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protected override void OnEnable()
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{
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if (OpenXRLayerProvider.isStarted)
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CreateAndRegisterLayerHandler();
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else
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{
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OpenXRLayerProvider.Started += CreateAndRegisterLayerHandler;
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isSubscribed = true;
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}
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}
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protected override void OnDisable()
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{
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if (isSubscribed)
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{
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OpenXRLayerProvider.Started -= CreateAndRegisterLayerHandler;
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isSubscribed = false;
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}
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}
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protected void CreateAndRegisterLayerHandler()
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{
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if (enabled)
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{
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var layerHandler = new CustomLayerHandler();
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OpenXRLayerProvider.RegisterLayerHandler(typeof(CustomQuadLayerData), layerHandler);
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}
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}
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}
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#endif
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: c6de7ce2a0dc75043b4669d09d7fd6c5
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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@@ -0,0 +1,160 @@
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#if XR_COMPOSITION_LAYERS
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using Unity.XR.CompositionLayers.Extensions;
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using Unity.XR.CompositionLayers.Services;
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using Unity.XR.CompositionLayers;
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using Unity.XR.CompositionLayers.Layers;
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using UnityEngine.XR.OpenXR.NativeTypes;
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using System.Runtime.InteropServices;
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namespace UnityEngine.XR.OpenXR.CompositionLayers
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{
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/// <summary>
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/// Demonstrates custom handler for the custom quad layer.
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/// </summary>
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public class CustomLayerHandler : OpenXRCustomLayerHandler<CustomNativeCompositionLayerQuad>
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{
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protected override bool CreateSwapchain(CompositionLayerManager.LayerInfo layer, out SwapchainCreateInfo swapchainCreateInfo)
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{
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unsafe
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{
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var texturesExtension = layer.Layer.GetComponent<TexturesExtension>();
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if (texturesExtension == null || texturesExtension.enabled == false)
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{
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swapchainCreateInfo = default;
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return false;
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}
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if (texturesExtension.sourceTexture == TexturesExtension.SourceTextureEnum.LocalTexture && texturesExtension.LeftTexture != null)
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{
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var xrCreateInfo = new XrSwapchainCreateInfo()
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{
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Type = (uint)XrStructureType.XR_TYPE_SWAPCHAIN_CREATE_INFO,
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Next = OpenXRLayerUtility.GetExtensionsChain(layer, CompositionLayerExtension.ExtensionTarget.Swapchain),
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CreateFlags = 0,
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UsageFlags = (ulong)(XrSwapchainUsageFlags.XR_SWAPCHAIN_USAGE_SAMPLED_BIT | XrSwapchainUsageFlags.XR_SWAPCHAIN_USAGE_COLOR_ATTACHMENT_BIT),
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Format = OpenXRLayerUtility.GetDefaultColorFormat(),
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SampleCount = 1,
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Width = (uint)texturesExtension.LeftTexture.width,
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Height = (uint)texturesExtension.LeftTexture.height,
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FaceCount = 1,
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ArraySize = 1,
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MipCount = (uint)texturesExtension.LeftTexture.mipmapCount,
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};
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swapchainCreateInfo = new SwapchainCreateInfo(xrCreateInfo, isExternalSurface: false);
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return true;
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}
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swapchainCreateInfo = default;
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return false;
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}
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}
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protected override bool CreateNativeLayer(CompositionLayerManager.LayerInfo layer, SwapchainCreatedOutput swapchainOutput, out CustomNativeCompositionLayerQuad nativeLayer)
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{
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unsafe
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{
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var texturesExtension = layer.Layer.GetComponent<TexturesExtension>();
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if (texturesExtension == null || texturesExtension.enabled == false)
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{
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nativeLayer = default;
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return false;
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}
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var data = layer.Layer.LayerData as CustomQuadLayerData;
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var transform = layer.Layer.GetComponent<Transform>();
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int subImageWidth = 0;
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int subImageHeight = 0;
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if (texturesExtension.sourceTexture == TexturesExtension.SourceTextureEnum.LocalTexture && texturesExtension.LeftTexture != null)
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{
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subImageWidth = texturesExtension.LeftTexture.width;
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subImageHeight = texturesExtension.LeftTexture.height;
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}
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var size = data.GetScaledSize(transform.lossyScale);
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nativeLayer = new CustomNativeCompositionLayerQuad()
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{
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Type = (uint)XrStructureType.XR_TYPE_COMPOSITION_LAYER_QUAD,
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Next = OpenXRLayerUtility.GetExtensionsChain(layer, CompositionLayerExtension.ExtensionTarget.Layer),
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LayerFlags = data.BlendType == BlendType.Premultiply ? XrCompositionLayerFlags.SourceAlpha : XrCompositionLayerFlags.SourceAlpha | XrCompositionLayerFlags.UnPremultipliedAlpha,
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Space = OpenXRLayerUtility.GetCurrentAppSpace(),
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EyeVisibility = 0,
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SubImage = new XrSwapchainSubImage()
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{
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Swapchain = swapchainOutput.handle,
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ImageRect = new XrRect2Di()
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{
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Offset = new XrOffset2Di() { X = 0, Y = 0 },
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Extent = new XrExtent2Di()
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{
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Width = subImageWidth,
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Height = subImageHeight
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}
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},
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ImageArrayIndex = 0
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},
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Pose = new XrPosef(OpenXRUtility.ComputePoseToWorldSpace(transform, CompositionLayerManager.mainCameraCache).position, OpenXRUtility.ComputePoseToWorldSpace(transform, CompositionLayerManager.mainCameraCache).rotation),
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Size = new XrExtent2Df()
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{
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Width = size.x,
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Height = size.y
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}
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};
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return true;
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}
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}
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protected override bool ModifyNativeLayer(CompositionLayerManager.LayerInfo layerInfo, ref CustomNativeCompositionLayerQuad nativeLayer)
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{
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var texturesExtension = layerInfo.Layer.GetComponent<TexturesExtension>();
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if (texturesExtension == null || texturesExtension.enabled == false)
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return false;
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var data = layerInfo.Layer.LayerData as CustomQuadLayerData;
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var transform = layerInfo.Layer.GetComponent<Transform>();
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nativeLayer.Pose = new XrPosef(OpenXRUtility.ComputePoseToWorldSpace(transform, CompositionLayerManager.mainCameraCache).position, OpenXRUtility.ComputePoseToWorldSpace(transform, CompositionLayerManager.mainCameraCache).rotation);
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nativeLayer.Size = new XrExtent2Df()
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{
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Width = data.GetScaledSize(transform.lossyScale).x,
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Height = data.GetScaledSize(transform.lossyScale).y
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};
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unsafe
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{
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nativeLayer.Next = OpenXRLayerUtility.GetExtensionsChain(layerInfo, CompositionLayerExtension.ExtensionTarget.Layer);
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}
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return true;
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}
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protected override bool ActiveNativeLayer(CompositionLayerManager.LayerInfo layerInfo, ref CustomNativeCompositionLayerQuad nativeLayer)
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{
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var texturesExtension = layerInfo.Layer.GetComponent<TexturesExtension>();
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if (texturesExtension == null || texturesExtension.enabled == false)
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return false;
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var transform = layerInfo.Layer.GetComponent<Transform>();
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nativeLayer.Pose = new XrPosef(OpenXRUtility.ComputePoseToWorldSpace(transform, CompositionLayerManager.mainCameraCache).position, OpenXRUtility.ComputePoseToWorldSpace(transform, CompositionLayerManager.mainCameraCache).rotation);
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nativeLayer.Space = OpenXRLayerUtility.GetCurrentAppSpace();
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return base.ActiveNativeLayer(layerInfo, ref nativeLayer);
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}
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}
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}
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namespace UnityEngine.XR.OpenXR.NativeTypes
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{
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[StructLayout(LayoutKind.Sequential)]
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public unsafe struct CustomNativeCompositionLayerQuad
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{
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public uint Type;
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public void* Next;
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public XrCompositionLayerFlags LayerFlags;
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public ulong Space;
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public uint EyeVisibility;
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public XrSwapchainSubImage SubImage;
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public XrPosef Pose;
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public XrExtent2Df Size;
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}
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}
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#endif
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@@ -0,0 +1,11 @@
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@@ -0,0 +1,57 @@
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#if XR_COMPOSITION_LAYERS
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using System;
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using UnityEngine;
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using Unity.XR.CompositionLayers.Extensions;
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using Unity.XR.CompositionLayers.Layers;
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/// <summary>
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/// Example of defining a layer data script for a custom shape.
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/// In this case, we are just creating a custom quad shape.
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/// This composition layer type will appear in the type dropdown of the CompositionLayer component with what the Name is defined as.
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/// </summary>
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[Serializable]
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[CompositionLayerData(
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Provider = "Unity",
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Name = "Custom Quad",
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IconPath = "",
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InspectorIcon = "",
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ListViewIcon = "",
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Description = "Custom shape example.",
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SuggestedExtenstionTypes = new[] { typeof(TexturesExtension) }
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)]
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public class CustomQuadLayerData : LayerData
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{
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[SerializeField]
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Vector2 m_Size = Vector2.one;
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[SerializeField]
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bool m_ApplyTransformScale = true;
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public Vector2 Size
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{
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get => m_Size;
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set => m_Size = UpdateValue(m_Size, value);
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}
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public bool ApplyTransformScale
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{
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get => m_ApplyTransformScale;
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set => m_ApplyTransformScale = UpdateValue(m_ApplyTransformScale, value);
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}
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public Vector2 GetScaledSize(Vector3 scale)
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{
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return m_ApplyTransformScale ? scale * m_Size : m_Size;
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}
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public override void CopyFrom(LayerData layerData)
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{
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if (layerData is CustomQuadLayerData customQuadLayerData)
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{
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m_Size = customQuadLayerData.Size;
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m_ApplyTransformScale = customQuadLayerData.ApplyTransformScale;
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}
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}
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}
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#endif
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@@ -0,0 +1,3 @@
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# Composition Layer Feature Sample
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Demonstrates how to add support for customized composition layer types using OpenXR Feature [OpenXRFeature](https://docs.unity3d.com/Packages/com.unity.xr.openxr@1.6/manual/features.html).
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@@ -0,0 +1,7 @@
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