上传YomovSDK
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uid: openxr-htc-vive-controller-profile
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# HTC Vive Controller Profile
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Enables the OpenXR interaction profile for the HTC Vive Controller and exposes the `<ViveController>` device layout within the [Unity Input System](xref:input-system-index).
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For more information about the HTC Vive interaction profile, refer to the [OpenXR Specification](https://www.khronos.org/registry/OpenXR/specs/1.0/html/xrspec.html#_htc_vive_controller_profile).
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## Available controls
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The following table outlines the mapping between the OpenXR paths and Unity's implementation:
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| OpenXR Path | Unity Control Name | Type |
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|----|----|----|
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|`/input/system/click`| select | Boolean |
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|`/input/squeeze/click`| grip | Float ( Boolean value cast to float)|
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|`/input/squeeze/click`| gripButton | Boolean |
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|`/input/menu/click` | menu | Boolean|
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|`/input/trigger/value`|trigger| Float |
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|`/input/trigger/click`|triggerPressed| Boolean |
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|`/input/trackpad`|trackpad| Vector2 |
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|`/input/trackpad/click`|trackpadClicked| Boolean |
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|`/input/trackpad/touch`|trackpadTouched| Boolean |
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|`/input/grip/pose`| devicePose| Pose |
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|`/input/aim/pose`|pointer| Pose |
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|`/output/haptic` | haptic | Vibrate |
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| Unity Layout Only | isTracked | Flag Data |
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| Unity Layout Only | trackingState | Flag Data |
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| Unity Layout Only | devicePosition | Vector3 |
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| Unity Layout Only | deviceRotation | Quaternion |
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[!include[](snippets/unity-layout.md)]
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