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uid: openxr-eye-gaze-interaction
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# Eye Gaze Interaction
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Unity OpenXR provides support for the Eye Tracking Interaction extension specified by Khronos. Use this layout to retrieve the pose data that the extension returns.
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At present, this device does not appear in the Unity Input System drop-down menus. To bind, go the gaze position/rotation, and use the following binding paths.
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|**Data**|**Binding Path**|
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|--------|------------|
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|Position|`<EyeGaze>/pose/position`|
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|Rotation|`<EyeGaze>/pose/rotation`|
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For more information about the Eye Gaze extension, refer to the [OpenXR Specification](https://www.khronos.org/registry/OpenXR/specs/1.0/html/xrspec.html#XR_EXT_eye_gaze_interaction).
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## Available controls
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The following table outlines the mapping between the OpenXR paths and Unity's implementation:
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| OpenXR Path | Unity Control Name | Type |
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|----|----|----|
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| `/input/gaze_ext/pose` | pose | Pose |
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