上传YomovSDK
This commit is contained in:
34
Assets/Plugins/RootMotion/Editor/FinalIK/VRIKInspector.cs
Normal file
34
Assets/Plugins/RootMotion/Editor/FinalIK/VRIKInspector.cs
Normal file
@@ -0,0 +1,34 @@
|
||||
using UnityEditor;
|
||||
using UnityEngine;
|
||||
using System.Collections;
|
||||
|
||||
namespace RootMotion.FinalIK {
|
||||
|
||||
/*
|
||||
* Custom inspector for VRIK.
|
||||
* */
|
||||
[CustomEditor(typeof(VRIK))]
|
||||
public class VRIKInspector : Editor {
|
||||
|
||||
private VRIK script { get { return target as VRIK; }}
|
||||
private MonoScript monoScript;
|
||||
|
||||
void OnEnable() {
|
||||
if (serializedObject == null) return;
|
||||
|
||||
// Changing the script execution order
|
||||
if (!Application.isPlaying) {
|
||||
monoScript = MonoScript.FromMonoBehaviour(script as MonoBehaviour);
|
||||
int currentExecutionOrder = MonoImporter.GetExecutionOrder(monoScript);
|
||||
if (currentExecutionOrder != 9998) MonoImporter.SetExecutionOrder(monoScript, 9998);
|
||||
|
||||
if (script.references.isEmpty) script.AutoDetectReferences();
|
||||
|
||||
script.solver.DefaultAnimationCurves();
|
||||
script.solver.GuessHandOrientations(script.references, true);
|
||||
|
||||
// TODO Set dirty
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user