添加缺失插件
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42
Assets/Asset Usage Finder/Editor/FindModeEnum.cs
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42
Assets/Asset Usage Finder/Editor/FindModeEnum.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace AssetUsageFinder {
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public enum FindModeEnum {
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Unknown = 0,
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File = 1,
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Scene = 2,
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Stage = 3
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}
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public static class FindMode {
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public static string GetWindowTitleByFindMode(FindModeEnum findMode) {
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switch (findMode) {
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case FindModeEnum.File:
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return "Usages in Project";
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case FindModeEnum.Scene:
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return "Usages in Scene";
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case FindModeEnum.Stage:
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return "Usages in Stage";
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default:
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return "Unknown Title!";
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}
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}
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public static string GetContentByFindMode(FindModeEnum findMode) {
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switch (findMode) {
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case FindModeEnum.File:
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return "In Project Files";
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case FindModeEnum.Scene:
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return "In Current Scene";
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case FindModeEnum.Stage:
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return "In Current Stage";
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default:
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return "Unknown Content!";
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}
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}
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}
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}
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