上传修改

This commit is contained in:
Sora丶kong
2026-03-03 10:57:00 +08:00
parent fb16c80a59
commit 82130f6146
2894 changed files with 229 additions and 856196 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using Yomov;
using System.Collections.Concurrent;
using Cysharp.Threading.Tasks;
using System.Threading.Tasks;
using System;
public class BridgeClientSample : MonoBehaviour, BridgeClient.IContentSyncHandler
{
[SerializeField]
private BridgeClient _client;
private object _lock = new object();
public long contentID = 1;
public string contentName = "content1";
public long teamOriginID = 1;
public string teamName = "team1";
public long playerOriginID = 1;
public string playerNick = "player1";
private SyncContentData syncContentData;
private ConcurrentDictionary<string, SyncTeamData> _teamDataDic = new ();
private ConcurrentDictionary<string, SyncPlayerData> _playerDataDic = new ();
private List<string> _teamPlayerDic = new();
void Start()
{
if(CommandLineArgs.JsonData == null){
Debug.LogError("Json数据为空");
CommandLineParser.LoadCommandLineArgsData();
}
// 初始化BridgeClient
if (_client == null)
{
lock (_lock)
{
if (_client == null)
{
_client = BridgeClient.Instance;
_client.ContentSyncHandler = this;
// 这里可以设置默认的桥接服务器地址和端口
_client.Connect(CommandLineArgs.JsonData.bridgeServerIP, CommandLineArgs.JsonData.bridgeServerPort);
}
}
}
contentID = CommandLineArgs.contentID;
contentName = CommandLineArgs.contentName;
teamOriginID = CommandLineArgs.teamOriginID;
teamName = CommandLineArgs.teamName;
playerOriginID = CommandLineArgs.playerOriginID;
playerNick = CommandLineArgs.playerNick;
InitSyncData();
_ = SyncData();
}
// Update is called once per frame
void Update()
{
}
/// <summary>
/// 初始化同步数据
/// </summary>
private void InitSyncData(){
//创建同步数据
if (syncContentData == default && contentID != default && !string.IsNullOrEmpty(contentName))
{
lock (_lock)
{
if (syncContentData == default)
{
syncContentData = new SyncContentData()
{
ID = contentID.ToString(),
ContentName = contentName,
JsonData = "{}"
};
}
}
}
//创建队伍数据
if (syncContentData != default && teamOriginID != default && !string.IsNullOrEmpty(teamName))
{
if (syncContentData.Teams.FindIndex((team) => team.ID == teamOriginID.ToString()) == -1)
{
lock (_lock)
{
var syncTeamData = new SyncTeamData()
{
ID = teamOriginID.ToString(),
TeamName = teamName,
ContentID = contentID.ToString(),
JsonData = "{}",
Players = { },
CurArea = "",
CurStage = "",
SpanTime = 0,
};
syncContentData.Teams.Add(syncTeamData);
_teamDataDic.TryAdd(teamOriginID.ToString(),syncTeamData);
}
}
}
//创建玩家数据
if (_teamDataDic.TryGetValue(teamOriginID.ToString(),out var teamData) && playerOriginID != default)
{
if (teamData.Players.FindIndex((player) => player.ID == playerOriginID.ToString()) == -1)
{
lock (_lock)
{
var syncPlayerData = new SyncPlayerData()
{
ID = playerOriginID.ToString(),
PlayerNick = playerNick,
TeamName = teamData.TeamName,
ContentID = contentID.ToString(),
JsonData = "{}",
Pos = new FVector3(),
Rotation = new FVector4(),
PrefabName = "",
};
teamData.Players.Add(syncPlayerData);
_playerDataDic.TryAdd(playerOriginID.ToString(),syncPlayerData);
}
}
}
_teamPlayerDic.Add(playerOriginID.ToString());
}
/// <summary>
/// 同步数据
/// </summary>
/// <returns></returns>
async UniTask SyncData()
{
while (true)
{
if (syncContentData != default&&syncContentData.Teams.Count>0)
{
//修改时间
foreach (var teamData in syncContentData.Teams)
{
teamData.SpanTime += 100;
foreach (var playerData in teamData.Players)
{
playerData.JsonData = JsonTool.SerializeObject(playerData.PlayerJsonData);
}
}
_client.SendData(500, syncContentData); // 通过接口调用
}
await Task.Delay(TimeSpan.FromMilliseconds(100));
gameObject.GetCancellationTokenOnDestroy().ThrowIfCancellationRequested();
}
}
#region BridgeClient.IContentSyncHandler
/// <summary>
/// 同步内容数据
/// </summary>
/// <param name="data"></param>
public void HandleSyncContentData(SyncContentData data)
{
// 处理同步内容数据的逻辑
ReceiveSyncContentData(data);
}
/// <summary>
/// 同步播控指令
/// </summary>
/// <param name="data"></param>
public void HandleSyncContentControlData(SyncContentControlData data)
{
// 处理同步播控指令的逻辑
Debug.Log($"YomovOpenManager 收到同步播控指令: {data.cmd}");
ReceiveSyncCommand(data);
}
/// <summary>
/// 同步内容数据
/// </summary>
/// <param name="syncData"></param>
public void ReceiveSyncContentData(SyncContentData syncData)
{
long.TryParse(syncData.ID, out var contentId);
//如果playerObjectDic中没有玩家信息则创建玩家信息并添加到playerObjectDic。有则更新玩家信息
foreach (var teamData in syncData.Teams)
{
long.TryParse(teamData.ID, out var teamId);
foreach (var playerData in teamData.Players)
{
Debug.Log($"创建玩家{playerData.ID} 内容{contentId} 队伍{teamId}");
}
}
}
/// <summary>
/// 接收桥接服务器播控指令
/// </summary>
public void ReceiveSyncCommand(SyncContentControlData controlData)
{
int cmd = controlData.cmd;
Debug.Log($"ReceiveSyncCommand: {cmd}");
}
#endregion
}

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@@ -9,7 +9,7 @@ public class PXR_PicoHandPinchGesture : PicoHandDeviceDoEvent
public bool AimRayTouched { get => aimRayTouched; set => aimRayTouched = value; }
private bool pinch = false;
private HandAimState aimState = new HandAimState();
//private HandAimState aimState = new HandAimState();
public float PinchStrength { get; private set; }
public bool Pinch

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@@ -7,14 +7,15 @@ using UnityEngine.InputSystem.LowLevel;
public class PicoHandDeviceDoEvent : MonoBehaviour
{
public HandType handType;
//public HandType handType;
CustomPicoHandDevice controller;
// Start is called before the first frame update
private void Start()
{
string hand_name = handType == HandType.HandLeft ? "LeftHand" : "RightHand";
controller = InputSystem.AddDevice<CustomPicoHandDevice>();
InputSystem.SetDeviceUsage(controller, hand_name);
//Sora: 注释
// string hand_name = handType == HandType.HandLeft ? "LeftHand" : "RightHand";
// controller = InputSystem.AddDevice<CustomPicoHandDevice>();
// InputSystem.SetDeviceUsage(controller, hand_name);
}
public void GripOn()

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@@ -12,8 +12,8 @@ public class PicoAPI : MonoBehaviour
if (_Instance == null)
_Instance = this;
PXR_Enterprise.InitEnterpriseService();
PXR_Enterprise.BindEnterpriseService();
// PXR_Enterprise.InitEnterpriseService();
// PXR_Enterprise.BindEnterpriseService();
}
private void OnDestroy()
{
@@ -21,7 +21,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 获得WakeLock
/// <EFBFBD><EFBFBD><EFBFBD>WakeLock<EFBFBD><EFBFBD>
/// </summary>
public void AcquireWakeLock()
{
@@ -29,16 +29,16 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 校正视角
/// У<EFBFBD><EFBFBD><EFBFBD>ӽ<EFBFBD>
/// </summary>
public void TryRecenter()
{
InputDevices.GetDeviceAtXRNode(XRNode.Head).subsystem.TryRecenter();//校正视角
InputDevices.GetDeviceAtXRNode(XRNode.Head).subsystem.TryRecenter();//У<EFBFBD><EFBFBD><EFBFBD>ӽ<EFBFBD>
}
/// <summary>
/// 开启投屏
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͷ<EFBFBD><EFBFBD>
/// </summary>
public void OpenTouPing()
{
@@ -51,7 +51,7 @@ public class PicoAPI : MonoBehaviour
PXR_Enterprise.StartActivity(pkgName, "", "", "", new string[] { }, new int[] { });
}
/// <summary>
/// 开启wifi
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>wifi
/// </summary>
public void OpenWIFI()
{
@@ -60,7 +60,7 @@ public class PicoAPI : MonoBehaviour
/// <summary>
/// 开启pico播放器
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>pico<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void PlayPicoVideo(string fileName)
{
@@ -71,7 +71,7 @@ public class PicoAPI : MonoBehaviour
/// <summary>
/// 保持应用程序活跃
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ծ
/// </summary>
public void AppKeepAlive(string appPackageName)
{
@@ -79,7 +79,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 设置应用作为启动程序
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӧ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void SetAppAsHome(string pkgName)
{
@@ -87,7 +87,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 设置USB配置模式为MTP
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>USB<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ģʽΪMTP
/// </summary>
public void SetUSBConfigMode()
{
@@ -95,14 +95,14 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 强制退出应用
/// ǿ<EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD>Ӧ<EFBFBD><EFBFBD>
/// </summary>
public void KillAppsByPidOrPackageName(string pkgName)
{
PXR_Enterprise.KillAppsByPidOrPackageName(new int[] { }, new string[] { pkgName });
}
/// <summary>
/// 清除后台应用白名单
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>̨Ӧ<EFBFBD>ð<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void KillBackgroundAppsWithWhiteList(string pkgName)
{
@@ -110,7 +110,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 设置瞳距
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ͫ<EFBFBD><EFBFBD>
/// </summary>
public void SetIpd(float ipd)
{
@@ -119,18 +119,18 @@ public class PicoAPI : MonoBehaviour
{
string installCode = code switch
{
1 => "失败",
2 => "不在有效范围",
_ => "成功",
1 => "ʧ<EFBFBD><EFBFBD>",
2 => "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ч<EFBFBD><EFBFBD>Χ",
_ => "<EFBFBD>ɹ<EFBFBD>",
};
}
}
#region
#region <EFBFBD>򿪹ر<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// <summary>
/// 通过包名调用其他软件
/// ͨ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
/// <param name="pkgName">应用包名</param>
/// <param name="pkgName">Ӧ<EFBFBD>ð<EFBFBD><EFBFBD><EFBFBD></param>
/// <param name="activity">AndroidJavaObject</param>
public void OpenPackage(string pkgName, AndroidJavaObject activity = null)
{
@@ -151,7 +151,7 @@ public class PicoAPI : MonoBehaviour
}
else
{
Debug.Log("未安装此软件:" + pkgName);
Debug.Log("δ<EFBFBD><EFBFBD>װ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>" + pkgName);
}
}
}
@@ -159,7 +159,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 是否安装了此app
/// <EFBFBD>Ƿ<EFBFBD>װ<EFBFBD>˴<EFBFBD>app
/// </summary>
public bool IsAppInstalled(string packageName)
{
@@ -187,7 +187,7 @@ public class PicoAPI : MonoBehaviour
}
}
/// <summary>
/// 获取apk包名
/// <EFBFBD><EFBFBD>ȡapk<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public string GetPackageNameFromApk(string apkFilePath)
{
@@ -208,9 +208,9 @@ public class PicoAPI : MonoBehaviour
#endregion
#region
#region <EFBFBD>رհ<EFBFBD>ȫ<EFBFBD>߽<EFBFBD>
/// <summary>
/// 关闭边界
/// <EFBFBD>رձ߽<EFBFBD>
/// </summary>
public void OffBoundary()
{
@@ -220,21 +220,21 @@ public class PicoAPI : MonoBehaviour
#endregion
#region
#region <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֱ<EFBFBD><EFBFBD><EFBFBD>
/// <summary>
/// 设置手柄震动
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֱ<EFBFBD><EFBFBD><EFBFBD>
/// </summary>
/// <param name="vibrateType">手柄</param>
/// <param name="amplitude">振幅</param>
/// <param name="duration">持续时间</param>
/// <param name="frequency">震动频率</param>
public void SetControllerVibration(PXR_Input.VibrateType vibrateType, float amplitude, int duration, int frequency = 150)
{
PXR_Input.SendHapticImpulse(vibrateType, amplitude, duration, frequency);
}
/// <param name="vibrateType"><EFBFBD>ֱ<EFBFBD></param>
/// <param name="amplitude"><EFBFBD><EFBFBD><EFBFBD></param>
/// <param name="duration"><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD></param>
/// <param name="frequency"><EFBFBD><EFBFBD>Ƶ<EFBFBD><EFBFBD></param>
// public void SetControllerVibration(PXR_Input.VibrateType vibrateType, float amplitude, int duration, int frequency = 150)
// {
// PXR_Input.SendHapticImpulse(vibrateType, amplitude, duration, frequency);
// }
/// <summary>
/// 获得手柄电量 0是左手柄1是右手柄
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 0<><30><EFBFBD><EFBFBD><EFBFBD>ֱ<EFBFBD><D6B1><EFBFBD>1<EFBFBD><31><EFBFBD><EFBFBD><EFBFBD>ֱ<EFBFBD>
/// </summary>
/// <returns></returns>
public int[] GetControllerBattery()
@@ -244,9 +244,9 @@ public class PicoAPI : MonoBehaviour
#endregion
#region /apk
#region <EFBFBD><EFBFBD>Ĭ<EFBFBD><EFBFBD>װ/ж<EFBFBD><EFBFBD>apk
/// <summary>
/// 静默安装apk
/// <EFBFBD><EFBFBD>Ĭ<EFBFBD><EFBFBD>װapk
/// </summary>
public void InstallApk(string path)
{
@@ -259,15 +259,15 @@ public class PicoAPI : MonoBehaviour
{
string installCode = code switch
{
1 => "失败",
2 => "无此操作权限",
_ => "成功",
1 => "ʧ<EFBFBD><EFBFBD>",
2 => "<EFBFBD>޴˲<EFBFBD><EFBFBD><EFBFBD>Ȩ<EFBFBD><EFBFBD>",
_ => "<EFBFBD>ɹ<EFBFBD>",
};
Debug.Log($"静默安装apk的路径: {path}, code: {installCode}");
Debug.Log($"<EFBFBD><EFBFBD>Ĭ<EFBFBD><EFBFBD>װapk<EFBFBD><EFBFBD>·<EFBFBD><EFBFBD>: {path}, code: {installCode}");
}
}
/// <summary>
/// 静默卸载app
/// <EFBFBD><EFBFBD>Ĭж<EFBFBD><EFBFBD>app
/// </summary>
public void UnInstallApp(string appPackageName)
{
@@ -276,62 +276,62 @@ public class PicoAPI : MonoBehaviour
{
string unInstallCode = code switch
{
1 => "失败",
2 => "无此操作权限",
_ => "成功",
1 => "ʧ<EFBFBD><EFBFBD>",
2 => "<EFBFBD>޴˲<EFBFBD><EFBFBD><EFBFBD>Ȩ<EFBFBD><EFBFBD>",
_ => "<EFBFBD>ɹ<EFBFBD>",
};
Debug.Log($"静默卸载app包名: {appPackageName}, code: {unInstallCode}");
Debug.Log($"<EFBFBD><EFBFBD>Ĭж<EFBFBD><EFBFBD>app<EFBFBD><EFBFBD><EFBFBD><EFBFBD>: {appPackageName}, code: {unInstallCode}");
}
}
#endregion
#region
#region <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD>Ϣ
/// <summary>
/// pico设备SN
/// pico<EFBFBD>SN
/// </summary>
public string PicoSN()
{
return StateGetDeviceInfo(SystemInfoEnum.EQUIPMENT_SN);
}
/// <summary>
/// pico设备电量
/// pico<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public string PicoPower()
{
return StateGetDeviceInfo(SystemInfoEnum.ELECTRIC_QUANTITY);
}
/// <summary>
/// 充电状态
/// <EFBFBD><EFBFBD><EFBFBD>״̬
/// </summary>
/// <returns>“2”是充电中“3”是没充电</returns>
/// <returns><EFBFBD><EFBFBD>2<EFBFBD><EFBFBD><EFBFBD>dz<EFBFBD><EFBFBD><EFBFBD>У<EFBFBD><EFBFBD><EFBFBD>3<EFBFBD><EFBFBD><EFBFBD><EFBFBD>û<EFBFBD><EFBFBD><EFBFBD></returns>
public string ChargingStatus()
{
return StateGetDeviceInfo(SystemInfoEnum.CHARGING_STATUS);
}
/// <summary>
/// pico设备WIFI状态
/// pico<EFBFBD>WIFI״̬
/// </summary>
public string PicoWIFIState()
{
return StateGetDeviceInfo(SystemInfoEnum.DEVICE_WIFI_STATUS);
}
/// <summary>
/// 获取设备信息
/// <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD>Ϣ
/// </summary>
string StateGetDeviceInfo(SystemInfoEnum infoEnum)
{
return PXR_Enterprise.StateGetDeviceInfo(infoEnum);
}
/// <summary>
/// 调节亮度
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
void SetCommonBrightness(float Ilight)
{
PXR_System.SetCommonBrightness(int.Parse(Ilight.ToString()));
}
/// <summary>
/// 获得亮度
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
int GetCommonBrightness()
{
@@ -340,9 +340,9 @@ public class PicoAPI : MonoBehaviour
#endregion
#region
#region <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ػ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// <summary>
/// 控制设备关机或重启
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ػ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
void ControlDeviceShutDownOrReboot(DeviceControlEnum deviceControlEnum)
{
@@ -351,21 +351,21 @@ public class PicoAPI : MonoBehaviour
{
string Code = obj switch
{
1 => "失败",
2 => "无此操作权限",
_ => "成功",
1 => "ʧ<EFBFBD><EFBFBD>",
2 => "<EFBFBD>޴˲<EFBFBD><EFBFBD><EFBFBD>Ȩ<EFBFBD><EFBFBD>",
_ => "<EFBFBD>ɹ<EFBFBD>",
};
}
}
/// <summary>
/// 关机
/// <EFBFBD>ػ<EFBFBD>
/// </summary>
public void ShutDown()
{
ControlDeviceShutDownOrReboot(DeviceControlEnum.DEVICE_CONTROL_SHUTDOWN);
}
/// <summary>
/// 重启
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void Reboot()
{
@@ -374,17 +374,17 @@ public class PicoAPI : MonoBehaviour
#endregion
#region Home按钮事件
#region <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Home<EFBFBD><EFBFBD>ť<EFBFBD>¼<EFBFBD>
/// <summary>
/// 设置home按钮无效
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>home<EFBFBD><EFBFBD>ť<EFBFBD><EFBFBD>Ч
/// </summary>
public void SetHomeNoAvail()
{
PropertySetHomeKey(HomeEventEnum.SINGLE_CLICK, HomeFunctionEnum.VALUE_HOME_DISABLE);
}
/// <summary>
/// 设置home按钮默认
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>home<EFBFBD><EFBFBD>ťĬ<EFBFBD><EFBFBD>
/// </summary>
public void RemoveControllerHomeKey()
{
@@ -392,7 +392,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 设置Home按钮事件
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Home<EFBFBD><EFBFBD>ť<EFBFBD>¼<EFBFBD>
/// </summary>
public void PropertySetHomeKey(HomeEventEnum eventEnum, HomeFunctionEnum function)
{
@@ -401,17 +401,17 @@ public class PicoAPI : MonoBehaviour
{
string Code = obj switch
{
false => "失败",
_ => "成功",
false => "ʧ<EFBFBD><EFBFBD>",
_ => "<EFBFBD>ɹ<EFBFBD>",
};
}
}
#endregion
#region
#region <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD>
/// <summary>
/// 设置设备不使用时屏幕关闭的时间
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD>Ļ<EFBFBD>رյ<EFBFBD>ʱ<EFBFBD><EFBFBD>
/// </summary>
void PropertySetScreenOffDelay(ScreenOffDelayTimeEnum timeEnum)
{
@@ -420,41 +420,41 @@ public class PicoAPI : MonoBehaviour
{
string Code = obj switch
{
0 => "成功",
2 => "失败",
10 => "应小于系统休眠时间",
_ => "异常"
0 => "<EFBFBD>ɹ<EFBFBD>",
2 => "ʧ<EFBFBD><EFBFBD>",
10 => "ӦС<EFBFBD><EFBFBD>ϵͳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD>",
_ => "<EFBFBD>"
};
}
}
/// <summary>
/// 设置设备不使用时系统休眠时间
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><EFBFBD>ʱϵͳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD>
/// </summary>
void PropertySetSleepDelay(SleepDelayTimeEnum timeEnum)
{
PXR_Enterprise.PropertySetSleepDelay(timeEnum);
}
/// <summary>
/// 设置设备永不休眠永不息屏
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD>
/// </summary>
public void NeverSleepScreenOff()
{
PropertySetSleepDelay(SleepDelayTimeEnum.NEVER);//永不休眠
PropertySetScreenOffDelay(ScreenOffDelayTimeEnum.NEVER);//永不息屏
PropertySetSleepDelay(SleepDelayTimeEnum.NEVER);//<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
PropertySetScreenOffDelay(ScreenOffDelayTimeEnum.NEVER);//<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϣ<EFBFBD><EFBFBD>
}
#endregion
#region /
#region <EFBFBD><EFBFBD>/<EFBFBD>ر<EFBFBD>ָ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵͳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// <summary>
/// 打开/关闭指定的系统功能
/// <EFBFBD><EFBFBD>/<2F>ر<EFBFBD>ָ<EFBFBD><D6B8><EFBFBD><EFBFBD>ϵͳ<CFB5><CDB3><EFBFBD><EFBFBD>
/// </summary>
void SwitchSystemFunction(SystemFunctionSwitchEnum systemFunctionSwitchEnum, SwitchEnum switchEnum)
{
PXR_Enterprise.SwitchSystemFunction(systemFunctionSwitchEnum, switchEnum);
}
/// <summary>
/// 手势重定位开关
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ض<EFBFBD>λ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void HandRecenter()
{
@@ -465,7 +465,7 @@ public class PicoAPI : MonoBehaviour
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_GESTURE_RECOGNITION_RESET_ENABLE, SwitchEnum.S_ON);
}
/// <summary>
/// 手势Home
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Home
/// </summary>
public void HandHome()
{
@@ -477,98 +477,98 @@ public class PicoAPI : MonoBehaviour
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_GESTURE_RECOGNITION_HOME_ENABLE, SwitchEnum.S_ON);
}
/// <summary>
/// 开启USB调试
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>USB<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OnUSBDebugging()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_USB, SwitchEnum.S_ON);
}
/// <summary>
/// 关闭自动休眠
/// <EFBFBD>ر<EFBFBD><EFBFBD>Զ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OffAutoSleep()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_AUTOSLEEP, SwitchEnum.S_OFF);
}
/// <summary>
/// 关闭系统升级
/// <EFBFBD>ر<EFBFBD>ϵͳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OffSystemUpdate()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_SYSTEM_UPDATE, SwitchEnum.S_OFF);
}
/// <summary>
/// 打开系统升级
/// <EFBFBD><EFBFBD>ϵͳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OpenSystemUpdate()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_SYSTEM_UPDATE, SwitchEnum.S_ON);
}
/// <summary>
/// 关闭自动杀后台VR应用
/// <EFBFBD>ر<EFBFBD><EFBFBD>Զ<EFBFBD>ɱ<EFBFBD><EFBFBD>̨VRӦ<EFBFBD><EFBFBD>
/// </summary>
public void OffKillVRapp()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_BASIC_SETTING_KILL_BACKGROUND_VR_APP, SwitchEnum.S_OFF);
}
/// <summary>
/// 开启自动杀后台VR应用
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Զ<EFBFBD>ɱ<EFBFBD><EFBFBD>̨VRӦ<EFBFBD><EFBFBD>
/// </summary>
public void OpenKillVRapp()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_BASIC_SETTING_KILL_BACKGROUND_VR_APP, SwitchEnum.S_ON);
}
/// <summary>
/// 关闭导航栏
/// <EFBFBD>رյ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OffNavgation()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_NAVGATION_SWITCH, SwitchEnum.S_OFF);
}
/// <summary>
/// 打开导航栏
/// <EFBFBD>򿪵<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OpenNavgation()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_NAVGATION_SWITCH, SwitchEnum.S_ON);
}
/// <summary>
/// 设备休眠或关闭时保持网络连接
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>߻<EFBFBD>ر<EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OnPowerCtrlWIFIEnable()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_POWER_CTRL_WIFI_ENABLE, SwitchEnum.S_ON);
}
/// <summary>
/// 关闭系统软件升级
/// <EFBFBD>ر<EFBFBD>ϵͳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OffSystemUpdateApp()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_SYSTEM_UPDATE_APP, SwitchEnum.S_OFF);
}
/// <summary>
/// 打开系统软件升级
/// <EFBFBD><EFBFBD>ϵͳ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OpenSystemUpdateApp()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_SYSTEM_UPDATE_APP, SwitchEnum.S_ON);
}
/// <summary>
/// 关闭应用程序退出对话框
/// <EFBFBD>ر<EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><EFBFBD>Ի<EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OffAppQuitConfirmDialog()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_BASIC_SETTING_SHOW_APP_QUIT_CONFIRM_DIALOG, SwitchEnum.S_OFF);
}
/// <summary>
/// 打开应用程序退出对话框
/// <EFBFBD><EFBFBD>Ӧ<EFBFBD>ó<EFBFBD><EFBFBD><EFBFBD><EFBFBD>˳<EFBFBD><EFBFBD>Ի<EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OpenAppQuitConfirmDialog()
{
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_BASIC_SETTING_SHOW_APP_QUIT_CONFIRM_DIALOG, SwitchEnum.S_ON);
}
/// <summary>
/// 关闭6DoF位置跟踪
/// <EFBFBD>ر<EFBFBD>6DoFλ<EFBFBD>ø<EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void OffSixDof()
{
@@ -580,7 +580,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 隐藏投屏按钮
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ť
/// </summary>
public void OffCastUI()
{
@@ -588,54 +588,54 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// VR应用中实时响应头戴返回键
/// VRӦ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʵʱ<EFBFBD><EFBFBD>Ӧͷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD>
/// </summary>
public void HMDBackKey()
{
//头戴返回键按下发出DOWN事件抬起发出UP事件
//ͷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ؼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>·<EFBFBD><EFBFBD><EFBFBD>DOWN<EFBFBD>¼<EFBFBD><EFBFBD><EFBFBD>̧<EFBFBD>𷢳<EFBFBD>UP<EFBFBD>¼<EFBFBD>
SwitchSystemFunction(SystemFunctionSwitchEnum.SFS_REAL_TIME_RESPONSE_HMD_BACK_KEY_IN_VR_APP, SwitchEnum.S_ON);
}
#endregion
#region
#region <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// <summary>
/// 获取最大音量
/// <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public int GetMaxVolumeNumber()
{
return PXR_System.GetMaxVolumeNumber();
}
/// <summary>
/// 获取当前音量
/// <EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD>ǰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public int GetCurrentVolumeNumber()
{
return PXR_System.GetCurrentVolumeNumber();
}
/// <summary>
/// 增加音量
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void VolumeUp()
{
PXR_System.VolumeUp();
}
/// <summary>
/// 减小音量
/// <EFBFBD><EFBFBD>С<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void VolumeDown()
{
PXR_System.VolumeDown();
}
/// <summary>
/// 设置音量
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void SetVolumeNum(int volume)
{
PXR_System.SetVolumeNum(volume);
}
/// <summary>
/// 音量设置到最大值
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֵ
/// </summary>
public void SetVolumeMaxNum()
{
@@ -643,9 +643,9 @@ public class PicoAPI : MonoBehaviour
}
#endregion
#region
#region Ͷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// <summary>
/// 投屏地址
/// Ͷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ַ
/// </summary>
public string GetCastUrl()
{
@@ -654,7 +654,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 屏幕录制授权总是允许
/// <EFBFBD><EFBFBD>ϼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ȩ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
public void PICOCastSetShowAuthorization()
{
@@ -662,7 +662,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 隐藏投屏时蓝色图标
/// <EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ͷ<EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD>ɫͼ<EFBFBD><EFBFBD>
/// </summary>
public void OffCastNotification()
{
@@ -670,7 +670,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 投屏设置-开启声音录制
/// Ͷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>-<2D><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>¼<EFBFBD><C2BC>
/// </summary>
public void CastOption()
{
@@ -678,7 +678,7 @@ public class PicoAPI : MonoBehaviour
}
/// <summary>
/// 投屏设置
/// Ͷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
/// </summary>
void PICOCastSetOption(PICOCastOptionOrStatusEnum castOptionOrStatus, PICOCastOptionValueEnum castOptionValue)
{

View File

@@ -9,7 +9,7 @@ public class HandTakeObj : MonoBehaviour
{
bool isEnterObj;
Transform goodTran;
public PXR_Input.Controller hand;
//public PXR_Input.Controller hand;
XRNode xrNode;
public Transform goodParent;
Good good;
@@ -54,7 +54,7 @@ public class HandTakeObj : MonoBehaviour
{
if (goodTran == null && other.gameObject.layer == 6)
{
// 通过不断查找父物体,直到没有父物体为止,获取最上层父物体
// ͨ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϲ<EFBFBD><EFBFBD>Ҹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>壬ֱ<EFBFBD><EFBFBD>û<EFBFBD>и<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊֹ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD><EFBFBD><EFBFBD>ϲ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
goodTran = other.transform;
while (goodTran.parent != goodParent)
{