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@@ -25,12 +25,17 @@ public class LeavePlayPrefabControll : MonoBehaviour
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//string index = boxName.Replace("LeaveBoxCollider_", "");
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//string index = boxName.Replace("LeaveBoxCollider_", "");
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GameDataManage.Instance.isShowLeaveOn = true;
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GameDataManage.Instance.isShowLeaveOn = true;
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RenderSettings.fog = false;
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RenderSettings.fog = false;
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//GameObject gameScene = GameObject.Find("GameScene");
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GameObject gameScene = GameObject.Find("GameScene");
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//GameObject staticObj = gameScene.transform.Find("Static").gameObject;
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//GameObject staticObj = gameScene.transform.Find("Static").gameObject;
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//gameScene.transform.Find("Static").gameObject.SetActive(false);
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if (SceneMgr.Instance.nowSceneId == 4)
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//Renderer[] renderers = staticObj.GetComponentsInChildren<Renderer>();
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{
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SetObjsRender(false);
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SetObjsRender(false);
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}
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else
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{
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gameScene.transform.Find("Static").gameObject.SetActive(false);
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gameScene.transform.Find("Dynamic").gameObject.SetActive(false);
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}
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GameObject gameEnvi = GameObject.Find("GameScene/Environment/SkyBox_360Player");
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GameObject gameEnvi = GameObject.Find("GameScene/Environment/SkyBox_360Player");
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SetGameObjectLayer(gameEnvi, false);
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SetGameObjectLayer(gameEnvi, false);
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leavePrefab.transform.position = new Vector3(v3.x, 0, v3.z);
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leavePrefab.transform.position = new Vector3(v3.x, 0, v3.z);
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@@ -45,10 +50,18 @@ public class LeavePlayPrefabControll : MonoBehaviour
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Debug.Log("显示的位置:" + index);
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Debug.Log("显示的位置:" + index);
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GameDataManage.Instance.isShowLeaveOn = true;
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GameDataManage.Instance.isShowLeaveOn = true;
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RenderSettings.fog = false;
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RenderSettings.fog = false;
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//GameObject gameScene = GameObject.Find("GameScene");
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GameObject gameScene = GameObject.Find("GameScene");
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//gameScene.transform.Find("Static").gameObject.SetActive(false);
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//gameScene.transform.Find("Static").gameObject.SetActive(false);
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//gameScene.transform.Find("Dynamic").gameObject.SetActive(false);
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//gameScene.transform.Find("Dynamic").gameObject.SetActive(false);
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SetObjsRender(false);
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if (SceneMgr.Instance.nowSceneId == 4)
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{
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SetObjsRender(false);
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}
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else
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{
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gameScene.transform.Find("Static").gameObject.SetActive(false);
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gameScene.transform.Find("Dynamic").gameObject.SetActive(false);
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}
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GameObject SkyBox = GameObject.Find("GameScene/Environment/SkyBox_360Player");
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GameObject SkyBox = GameObject.Find("GameScene/Environment/SkyBox_360Player");
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SetGameObjectLayer(SkyBox, false);//修改天空球显示层级为Invisible
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SetGameObjectLayer(SkyBox, false);//修改天空球显示层级为Invisible
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GameObject tagObj = GameObject.Find("LeaveBoxCollider_" + index+ "/StartPosition");
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GameObject tagObj = GameObject.Find("LeaveBoxCollider_" + index+ "/StartPosition");
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@@ -176,12 +189,18 @@ public class LeavePlayPrefabControll : MonoBehaviour
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Debug.Log("到位置了还原回来");
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Debug.Log("到位置了还原回来");
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GameDataManage.Instance.isShowLeaveOn = false;
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GameDataManage.Instance.isShowLeaveOn = false;
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RenderSettings.fog = true;
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RenderSettings.fog = true;
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// GameObject gameScene = GameObject.Find("GameScene");
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GameObject gameScene = GameObject.Find("GameScene");
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if (GameDataManage.Instance.isNeedShowAnyBuyOffline)
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if (GameDataManage.Instance.isNeedShowAnyBuyOffline)
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{
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{
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//gameScene.transform.Find("Static").gameObject.SetActive(true);
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if (SceneMgr.Instance.nowSceneId==4)
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//gameScene.transform.Find("Dynamic").gameObject.SetActive(true);
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{
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SetObjsRender(true);
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SetObjsRender(true);
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}
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else
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{
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gameScene.transform.Find("Static").gameObject.SetActive(true);
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gameScene.transform.Find("Dynamic").gameObject.SetActive(true);
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}
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}
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}
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GameObject SkyBox = GameObject.Find("GameScene/Environment/SkyBox_360Player");
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GameObject SkyBox = GameObject.Find("GameScene/Environment/SkyBox_360Player");
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SetGameObjectLayer(SkyBox, true);//恢复天空球显示层级为Default
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SetGameObjectLayer(SkyBox, true);//恢复天空球显示层级为Default
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@@ -34,7 +34,7 @@ public class UploadInfoToWeb : MonoBehaviour
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begin_at = DateTime.Now;
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begin_at = DateTime.Now;
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dateTime = DateTime.Now.AddSeconds(-10);
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dateTime = DateTime.Now.AddSeconds(-10);
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//StartCoroutine(check());
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StartCoroutine(check());
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InvokeRepeating("UploadEQ", 1f, 60f);
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InvokeRepeating("UploadEQ", 1f, 60f);
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}
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}
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@@ -141,8 +141,6 @@ PlayerSettings:
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bundleVersion: 1.0
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bundleVersion: 1.0
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preloadedAssets:
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preloadedAssets:
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- {fileID: 11400000, guid: 9e7be553448fa2546aea5752021cbcf7, type: 2}
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- {fileID: 11400000, guid: 9e7be553448fa2546aea5752021cbcf7, type: 2}
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- {fileID: -1506098009177567215, guid: f2f89e34580da664ea7627784c93a3d6, type: 2}
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- {fileID: 11400000, guid: 846a6119e15216d4fbad905eb21e4169, type: 2}
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metroInputSource: 0
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metroInputSource: 0
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wsaTransparentSwapchain: 0
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wsaTransparentSwapchain: 0
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m_HolographicPauseOnTrackingLoss: 1
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m_HolographicPauseOnTrackingLoss: 1
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