This commit is contained in:
kridoo
2025-12-05 11:09:38 +08:00
parent 6853284c8f
commit 6f584db05d
3 changed files with 31 additions and 14 deletions

View File

@@ -25,12 +25,17 @@ public class LeavePlayPrefabControll : MonoBehaviour
//string index = boxName.Replace("LeaveBoxCollider_", "");
GameDataManage.Instance.isShowLeaveOn = true;
RenderSettings.fog = false;
//GameObject gameScene = GameObject.Find("GameScene");
GameObject gameScene = GameObject.Find("GameScene");
//GameObject staticObj = gameScene.transform.Find("Static").gameObject;
//gameScene.transform.Find("Static").gameObject.SetActive(false);
//Renderer[] renderers = staticObj.GetComponentsInChildren<Renderer>();
SetObjsRender(false);
if (SceneMgr.Instance.nowSceneId == 4)
{
SetObjsRender(false);
}
else
{
gameScene.transform.Find("Static").gameObject.SetActive(false);
gameScene.transform.Find("Dynamic").gameObject.SetActive(false);
}
GameObject gameEnvi = GameObject.Find("GameScene/Environment/SkyBox_360Player");
SetGameObjectLayer(gameEnvi, false);
leavePrefab.transform.position = new Vector3(v3.x, 0, v3.z);
@@ -45,10 +50,18 @@ public class LeavePlayPrefabControll : MonoBehaviour
Debug.Log("显示的位置:" + index);
GameDataManage.Instance.isShowLeaveOn = true;
RenderSettings.fog = false;
//GameObject gameScene = GameObject.Find("GameScene");
GameObject gameScene = GameObject.Find("GameScene");
//gameScene.transform.Find("Static").gameObject.SetActive(false);
//gameScene.transform.Find("Dynamic").gameObject.SetActive(false);
SetObjsRender(false);
if (SceneMgr.Instance.nowSceneId == 4)
{
SetObjsRender(false);
}
else
{
gameScene.transform.Find("Static").gameObject.SetActive(false);
gameScene.transform.Find("Dynamic").gameObject.SetActive(false);
}
GameObject SkyBox = GameObject.Find("GameScene/Environment/SkyBox_360Player");
SetGameObjectLayer(SkyBox, false);//修改天空球显示层级为Invisible
GameObject tagObj = GameObject.Find("LeaveBoxCollider_" + index+ "/StartPosition");
@@ -176,12 +189,18 @@ public class LeavePlayPrefabControll : MonoBehaviour
Debug.Log("到位置了还原回来");
GameDataManage.Instance.isShowLeaveOn = false;
RenderSettings.fog = true;
// GameObject gameScene = GameObject.Find("GameScene");
GameObject gameScene = GameObject.Find("GameScene");
if (GameDataManage.Instance.isNeedShowAnyBuyOffline)
{
//gameScene.transform.Find("Static").gameObject.SetActive(true);
//gameScene.transform.Find("Dynamic").gameObject.SetActive(true);
SetObjsRender(true);
if (SceneMgr.Instance.nowSceneId==4)
{
SetObjsRender(true);
}
else
{
gameScene.transform.Find("Static").gameObject.SetActive(true);
gameScene.transform.Find("Dynamic").gameObject.SetActive(true);
}
}
GameObject SkyBox = GameObject.Find("GameScene/Environment/SkyBox_360Player");
SetGameObjectLayer(SkyBox, true);//恢复天空球显示层级为Default

View File

@@ -34,7 +34,7 @@ public class UploadInfoToWeb : MonoBehaviour
begin_at = DateTime.Now;
dateTime = DateTime.Now.AddSeconds(-10);
//StartCoroutine(check());
StartCoroutine(check());
InvokeRepeating("UploadEQ", 1f, 60f);
}