升级XR插件版本
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using System;
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namespace MCPForUnity.Editor.Dependencies.Models
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{
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/// <summary>
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/// Represents the status of a dependency check
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/// </summary>
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[Serializable]
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public class DependencyStatus
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{
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/// <summary>
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/// Name of the dependency being checked
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/// </summary>
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public string Name { get; set; }
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/// <summary>
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/// Whether the dependency is available and functional
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/// </summary>
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public bool IsAvailable { get; set; }
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/// <summary>
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/// Version information if available
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/// </summary>
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public string Version { get; set; }
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/// <summary>
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/// Path to the dependency executable/installation
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/// </summary>
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public string Path { get; set; }
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/// <summary>
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/// Additional details about the dependency status
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/// </summary>
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public string Details { get; set; }
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/// <summary>
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/// Error message if dependency check failed
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/// </summary>
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public string ErrorMessage { get; set; }
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/// <summary>
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/// Whether this dependency is required for basic functionality
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/// </summary>
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public bool IsRequired { get; set; }
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/// <summary>
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/// Suggested installation method or URL
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/// </summary>
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public string InstallationHint { get; set; }
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public DependencyStatus(string name, bool isRequired = true)
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{
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Name = name;
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IsRequired = isRequired;
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IsAvailable = false;
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}
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public override string ToString()
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{
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var status = IsAvailable ? "✓" : "✗";
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var version = !string.IsNullOrEmpty(Version) ? $" ({Version})" : "";
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return $"{status} {Name}{version}";
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}
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}
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}
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