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@@ -67,11 +67,15 @@ public class HandCatchFontCtr : MonoBehaviour
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if (rightRunTime >= rightWaitTime)
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{
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isRightStartStay = false;
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GlobalEventMgr.Dispatch(GameEvent.EventRayStart, 2);//2:<3A><><EFBFBD><EFBFBD>
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GlobalEventMgr.Dispatch(GameEvent.EventRayStart,2);//2:<3A><><EFBFBD><EFBFBD>
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}
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}
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}
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public void RightHandPosCatchReset()
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{
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isRightStartStay = false;
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rightRunTime = 0;
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}
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public void RightHandPosCatchEnd(bool isShow)
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{
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isRightStartStay = false;
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@@ -14,6 +14,7 @@ public class NengNiangQiuCtr : MonoBehaviour
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// Start is called before the first frame update
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void Start()
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{
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GlobalEventMgr.Listen<bool, int, int>(GameEvent.EventRayQuadOk, GameDataManage_EventRayQuadOk);
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GlobalEventMgr.Listen<int>(GameEvent.EventHandRelease, GameDataManage_EventHandRelease);
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GlobalEventMgr.Listen(GameEvent.EventHideCatchFont, GameDataManage_EventHideCatchFont);
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